A tripartite evolutionary game model
Model was written in NetLogo 6.4.0
•
Viewed 95 times
•
Downloaded 5 times
•
Run 0 times
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
Comments and Questions
Please start the discussion about this model!
(You'll first need to log in.)
Click to Run Model
;为方便代码编写,界面及程序中部分变量与论文中所用符号不同,其中cstg代表论文中的cg,cstp代表cp,cstc代表ce,bilp代表bp,bilc1代表be1,bilc2代表be2,rate代表θ。 ;time为模型运行的时长 breed [govs gov] breed [plats plat] breed [corps corp] govs-own [gselect1 gselect2 ggain1 ggain2] ;每个政府上一轮的选择用0/1表示在gselect2,之前的选择储存在gselect1,政府之前博弈获得的收益储存在ggain1中,上一轮收益储存在ggain2中 plats-own [pselect1 pselect2 pgain1 pgain2] corps-own [cselect1 cselect2 cgain1 cgain2] globals [ ng np nc ;选择监管/监督/实施绿色物流的企业数量 bg0 bg1 bp0 bp1 bc0 bc1 ;政府/平台/企业不同策略的收益 x11 x12 x13 x21 x22 x23 x31 x32 x33 x41 x42 x43 x51 x52 x53 x61 x62 x63 x71 x72 x73 x81 x82 x83 ;对应特征值表的数值 i k stablet z temp ] to setup clear-all set temp 0 set z 0 create-govs 1000 ;假设每类主体均有1000个个体 create-plats 1000 create-corps 1000 printeigenvalue set ng x0 * 1000 set np y0 * 1000 set nc z0 * 1000 setquantity reset-ticks end to printeigenvalue set x11 0 - cstg + A + G set x21 0 - cstg - bilc1 set x31 0 - cstg - bilp + A + G set x41 0 - cstg - bilp - bilc1 set x51 0 - x11 set x61 0 - x21 set x71 0 - x31 set x81 0 - x41 set x12 0 - cstp + P set x22 0 - cstp - bilc2 set x32 0 - x12 set x42 0 - x22 set x52 0 - cstp + bilp + P set x62 0 - cstp + bilp - bilc2 set x72 0 - x52 set x82 0 - x62 set x13 0 - cstc + ( 1 - rate ) * ( t + L ) set x23 0 - x13 set x33 0 - cstc + bilc2 + ( 1 - rate ) * ( t + L ) set x43 0 - x33 set x53 0 - cstc + bilc1 + A + ( 1 - rate ) * ( t + L ) set x63 0 - x53 set x73 0 - cstc + bilc1 + A + bilc2 + ( 1 - rate ) * ( t + L ) set x83 0 - x73 end to setquantity ;初始化三类主体的决策 set i 1 ask govs [ set gselect1 0 set gselect2 0 if i <= ng [ set gselect1 1 set gselect2 1 set i i + 1 ] ] set i 1 ask plats [ set pselect1 0 set pselect2 0 if i <= np [ set pselect1 1 set pselect2 1 set i i + 1 ] ] set i 1 ask corps [ set cselect1 0 set cselect2 0 if i <= nc [ set cselect1 1 set cselect2 1 set i i + 1 ] ] end to go every 0.01 [ if ticks >= time [ stop ] gchoose pchoose cchoose countn tick ] end to gchoose ;政府进行新一轮决策 set bg1 0 - cstg - np * bilp / 1000 - nc * bilc1 / 1000 + nc * E / 1000 + A - nc * A set bg0 nc * E / 1000 - G + nc * G / 1000 ask govs [ set k 0 if gselect2 = 0 [ set ggain2 bg0 if ggain2 < ggain1 and gselect1 = 1 [ set k 1 ] if ggain2 >= ggain1 and gselect1 = 1 [ set gselect1 gselect2 ] ] if gselect2 = 1 [ set ggain2 bg1 if ggain2 < ggain1 and gselect1 = 0 [ set k 1 ] if ggain2 >= ggain1 and gselect1 = 0 [ set gselect1 gselect2 ] ] if k = 1 [ if gselect2 = 0 [ set gselect2 1 set temp 1] if gselect2 = 1 and temp = 0 [ set gselect2 0 ] set temp 0 ] if random 100 < 1 [ if gselect2 = 0 [ set gselect2 1 set temp 1] if gselect2 = 1 and temp = 0 [ set gselect2 0 ] set temp 0 ] set ggain1 ggain2 ] end to pchoose set bp1 0 - cstp + ng * bilp / 1000 - nc * bilc2 / 1000 + nc * S / 1000 set bp0 nc * S / 1000 - P + nc * P / 1000 ask plats [ set k 0 if pselect2 = 0 [ set pgain2 bp0 if pgain2 < pgain1 and pselect1 = 1 [ set k 1 ] if pgain2 >= pgain1 and pselect1 = 1 [ set pselect1 pselect2 ] ] if pselect2 = 1 [ set pgain2 bp1 if pgain2 < pgain1 and pselect1 = 0 [ set k 1 ] if pgain2 >= pgain1 and pselect1 = 0 [ set pselect1 pselect2 ] ] if k = 1 [ if pselect2 = 0 [ set pselect2 1 set temp 1] if pselect2 = 1 and temp = 0 [ set pselect2 0 ] set temp 0 ] if random 100 < 2 [ if pselect2 = 0 [ set pselect2 1 set temp 1] if pselect2 = 1 and temp = 0 [ set pselect2 0 ] set temp 0 ] set pgain1 pgain2 ] end to cchoose set bc1 0 - cstc + ng * bilc1 / 1000 + np * bilc2 / 1000 + t set bc0 0 - ng * A / 1000 + rate * t - ( 1 - rate ) * L ask corps [ set k 0 if cselect2 = 0 [ set cgain2 bc0 if cgain2 < cgain1 and cselect1 = 1 [ set k 1 ] if cgain2 >= cgain1 and cselect1 = 1 [ set cselect1 cselect2 ] ] if cselect2 = 1 [ set cgain2 bc1 if cgain2 < cgain1 and cselect1 = 0 [ set k 1 ] if cgain2 >= cgain1 and cselect1 = 0 [ set cselect1 cselect2 ] ] if k = 1 [ if cselect2 = 0 [ set cselect2 1 set temp 1] if cselect2 = 1 and temp = 0 [ set cselect2 0 ] set temp 0 ] if random 100 < 2 [ if cselect2 = 0 [ set cselect2 1 set temp 1] if cselect2 = 1 and temp = 0 [ set cselect2 0 ] set temp 0 ] set cgain1 cgain2 ] end to countn ;清点本轮决策结束后三类主体的决策情况 set ng 0 set np 0 set nc 0 ask govs [ if gselect2 = 1 [ set ng ng + 1 ] ] ask plats [ if pselect2 = 1 [ set np np + 1 ] ] ask corps [ if cselect2 = 1 [ set nc nc + 1 ] ] if nc >= 950 [ set z z + 1 ] if nc < 950 and z > 1 and z < 10 [ set z 0 ] if z = 10 [ set stablet ticks set z z + 1] ;记录连续10轮博弈物流企业执行率均大于95%的时间 end
There is only one version of this model, created 7 months ago by Chen Sheeran.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
A tripartite evolutionary game model.png | preview | Preview for 'A tripartite evolutionary game model' | 7 months ago, by Chen Sheeran | Download |
This model does not have any ancestors.
This model does not have any descendants.