globals

globals preview image

1 collaborator

Default-person Peter Nikolyuk (Author)

Tags

(This model has yet to be categorized with any tags)
Visible to everyone | Changeable by everyone
Model was written in NetLogo 3D 6.3.0 • Viewed 9 times • Downloaded 0 times • Run 0 times
Download the 'globals' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


## WHAT IS IT?

This shows how to make turtles move along a perfect sphere. The first procedure moves turtles based a user-defined distance to be travelled; the second moves then based on a user-defined degree measure.

## HOW IT WORKS

We use trigonometry to calculate the turtle's successive positions on the circle.

## RELATED MODELS

Turtles Circling, Circular Path Example

Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

globals [ radius ]

to setup
  clear-all
  set radius ( world-width - 2 ) / 2

  create-turtles 12 [
    ;; move to a random point on the sphere
    tilt-up ( random 180 ) - 90
    fd radius
    ;; lie tangent to the sphere
    tilt-down 90
    ;; turn again so that not all turtles are moving
    ;; to north and south poles
    rt random 360
    pen-down
  ]
  reset-ticks
end 

to go-distance
  ask turtles [
    arc-forward-by-distance step-size
    lt random wiggle-range rt random wiggle-range
  ]
  tick
end 

to go-angle
  ask turtles [
    arc-forward-by-angle arc-angle
    lt random wiggle-range rt random wiggle-range
  ]
  tick
end 

;; This procedure moves the turtle to the next point
;; on the sphere the given distance along the curve.

to arc-forward-by-distance [dist] ;; turtle procedure
  ;; calculate how much of an angle we'll be turning through
  ;; (essentially converting radians to degrees)
  let theta dist * 180 / ( pi * radius )
  ;; turn to face the next point we're going to
  tilt-down theta / 2
  ;; go there
  fd dist
  ;; turn to face tangent to the circle
  tilt-down theta / 2
end 

;; This procedure moves the turtle to the next point
;; on the sphere the given angle measure along the curve.

to arc-forward-by-angle [angle] ;; turtle procedure
  ;; turn to face the next point we're going to
  tilt-down angle / 2
  ;; calculate the distance we'll have to move forward
  ;; in order to stay on the circle. Go there.
  fd 2 * radius * sin (angle / 2)
  ;; turn to face tangent to the circle
  tilt-down angle / 2
end 


; Public Domain:
; To the extent possible under law, Uri Wilensky has waived all
; copyright and related or neighboring rights to this model.

There is only one version of this model, created about 1 month ago by Peter Nikolyuk.

Attached files

File Type Description Last updated
globals.png preview Preview for 'globals' about 1 month ago, by Peter Nikolyuk Download

This model does not have any ancestors.

This model does not have any descendants.