Maze Generator 1

Maze Generator 1 preview image

1 collaborator

Cover Benjamin Menashe (Author)

Tags

labyrinth 

Tagged by Benjamin Menashe about 5 years ago

maze 

Tagged by Benjamin Menashe about 5 years ago

mazes 

Tagged by Benjamin Menashe about 5 years ago

Visible to everyone | Changeable by the author
Model was written in NetLogo 6.1.1 • Viewed 652 times • Downloaded 41 times • Run 0 times
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patches-own [ xxx ]

to setup
  clear-all

  ;; set sides with starting turtles
  ask patches with [count neighbors != 8]
    [ set xxx 1 ]
  ask patches with [pxcor = min-pxcor + 1] [set pcolor white]
  ask patches with [pxcor = max-pxcor - 1] [set pcolor white]

  ;; set top and bottom white
  ask patches with [pycor = max-pycor or pycor = min-pycor] [ set pcolor white ]
  clean-corners

  setup-start-finish ;set start and finish

  ;; sprout turtles
  ask n-of edges (patches with [pcolor = white]) [
    sprout 1
      [ set color blue
        facexy -1 * pxcor pycor
        fd 1 ]
  ]
  reset-ticks
end 

to setup-start-finish
  ask patches with [pxcor = max-pxcor and pycor = Right-Height] [
    set pcolor red
    ask neighbors [ set pcolor black ]
    ask patch-at 0 2 [ set pcolor white ]
    ask patch-at 0 -2 [ set pcolor white ]
  ]
  ask patches with [pxcor = min-pxcor and pycor = Left-Height] [
    set pcolor red
    ask neighbors [ set pcolor black ]
    ask patch-at 0 2 [ set pcolor white ]
    ask patch-at 0 -2 [ set pcolor white ]
  ]
end 

to clean-corners
  ask patches with [pycor = max-pycor and pxcor = max-pxcor ] [ set pcolor black ]
  ask patches with [pycor = max-pycor and pxcor = min-pxcor ] [ set pcolor black ]
  ask patches with [pycor = min-pycor and pxcor = max-pxcor ] [ set pcolor black ]
  ask patches with [pycor = min-pycor and pxcor = min-pxcor ] [ set pcolor black ]
end 

to go
  ;; die if neighbors
  ask turtles [
    if count turtles-on neighbors > 0
    [ die ]
  ]

  ;; turn if facing edge
  ask turtles [
    if patch-ahead 1 = nobody
    or
    patch-left-and-ahead 45 1 = nobody
    or
    patch-right-and-ahead 45 1 = nobody
    [ rt 180 ]
  ]

  ;; die if facing white
  ask turtles [
    if [pcolor] of patch-ahead 1 = white
    or
    [pcolor] of patch-left-and-ahead 45 1 = white
    or
    [pcolor] of patch-right-and-ahead 45 1 = white
    or
    [pcolor] of patch-left-and-ahead 90 1 = white
    or
    [pcolor] of patch-right-and-ahead 90 1 = white
    [ die ]
  ]


  ;; move
  ask turtles [
    set pcolor white
    set xxx 1
    downhill4 xxx
    ask patch-left-and-ahead 135 1 [ set xxx 1 ]
    ask patch-right-and-ahead 135 1 [ set xxx 1 ]
  ]

  ;; sprout turtles
  ask n-of edges (patches with [pcolor = white])
  [
    sprout 1
      [ set color blue
        let yyy random 4
        if yyy > 2.5
        [ set heading 0 ]
        if yyy > 1.5 and yyy < 2.5
        [ set heading 90 ]
        if yyy > 0.5 and yyy < 1.5
        [ set heading 180 ]
        if yyy > -0.5 and yyy < 0.5
        [ set heading 270 ]

        ifelse patch-ahead 1 = nobody
        [ rt 180 fd 1]
        [ fd 1]
    ]
  ]
  tick
end 

to kill
  ask turtles [ die ]
  ask patches with [ pcolor = red ]
  [ask neighbors4 [ set pcolor black ]
  ]
end 

to-report edges
    if Difficulty = "Easy" [ report count patches with [count neighbors != 8] - 6 ]
    if Difficulty = "Medium" [ report max-pycor / 3 ]
    if Difficulty = "Hard" [ report 1 ]
end 

There are 3 versions of this model.

Uploaded by When Description Download
Benjamin Menashe about 5 years ago cosmetic cleanup Download this version
Benjamin Menashe about 5 years ago Start and Finish position can be changed. Exporting mazes now works. Download this version
Benjamin Menashe about 5 years ago Initial upload Download this version

Attached files

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Maze Generator 1.png preview Preview for 'Maze Generator 1' about 5 years ago, by Benjamin Menashe Download

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