Grouse Populations
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breed [grouse a-grouse] breed [foxes fox] breed [hunters hunter] breed [dgrouse a-dgrouse] grouse-own [energy] foxes-own [energy] dgrouse-own [ghost] to setup clear-all setup-patches reset-ticks setup-turtles set-default-shape grouse "grouse" set-default-shape dgrouse "dgrouse" set-default-shape foxes "fox" set-default-shape hunters "person farmer" end to go ask grouse [ move-grouse eat-grass check-death-grouse reproduce-grouse ] ask foxes [ move-foxes set energy energy + random-float fox-energy check-death-foxes catch-grouse-fox reproduce-foxes ] ask hunters [ move-hunters catch-grouse-hunter catch-foxes ] ask dgrouse [set ghost ghost + 1 check-moveon] regrow-grass tick end to move-grouse ask grouse [ right random 360 forward 1 set energy energy - 1 ] end to move-foxes ask foxes [ right random 360 forward 1 set energy energy - 1 ] end to move-hunters ask hunters [ right random 360 forward 1 ] end to setup-patches ask patches [ set pcolor violet] end to setup-turtles create-grouse number-grouse create-foxes number-foxes create-hunters number-hunters ask grouse [ setxy random-xcor random-ycor set energy energy + random-float 100] ask foxes [ setxy random-xcor random-ycor set energy energy + random-float 100] ask hunters [ setxy random-xcor random-ycor] end to eat-grass ask grouse [ if pcolor = violet [ set pcolor black set energy energy + Heather-nutrients] ] end to reproduce-grouse ask grouse [ if energy > 50 [ set energy energy - 50 hatch 1 [set energy 50] ] ] end to reproduce-foxes ask foxes [ if energy > 50 [ set energy energy - 50 hatch 1 [ set energy 50] ] ] end to catch-grouse-fox let prey one-of grouse-here if prey != nobody [ask prey [ die]] set energy energy + grouse-nutrients end to catch-grouse-hunter let prey one-of grouse-here if prey != nobody [ask prey [set breed dgrouse]] end to catch-foxes let prey one-of grouse-here if prey != nobody [ask prey [ die]] end to check-death-grouse ask grouse [ if energy <= 0 [die]] end to check-death-foxes ask foxes [ if energy <= 0 [ die ]] end to regrow-grass ask patches [ if random 100 < grass-rate [ set pcolor violet] ] end to check-moveon ask dgrouse [ if ghost = 2 [die]] end ;try to have moniter count grouse die by hunter ; set fox energy random ; remove energy from hunters
There is only one version of this model, created over 9 years ago by Hayley Ehrenfeld.
Attached files
File | Type | Description | Last updated | |
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Grouse Populations.png | preview | Preview for 'Grouse Populations' | over 9 years ago, by Hayley Ehrenfeld | Download |
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