Drug Use and overdose
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extensions [ nw ] globals [ number-overdoses ] ;; set up global variable to keep track of turtles that OD turtles-own [ ;risk ;; turtles have individual levels of suicide risk unemployed? ;; if true you are unemployed: need this variable??? resilience ;; how resilient turtle is to risk variables (protective factor), higher number = more resilient drug-user? ;; if true, then turtle uses drugs drug-level ;; severity of drug use, 0 equals very low ] ;expect network to be fairly stable; expect drug use cluster, non drug use cluster, ;randomly pick up drug use of neighbor at some ticks ;randomly make friends with people with your behavior ;report nw:clustering-coefficient of turtles who OD and those who use drugs to setup ca setup-turtles setup-network ;setup-worksites setup-drugsites reset-ticks end to setup-turtles crt population-size [ set shape "person" set color blue setxy random-xcor random-ycor set drug-user? false set drug-level 0 set unemployed? false ] ask n-of ((percent-drug-user / 100 ) * count turtles) turtles [ set drug-user? true set drug-level random-float .5 if unemployed? [ set drug-level drug-level + .2 ] ;;higher use of drugs if you are unemployed ] end to setup-network ;; num links set by slider??? ask turtles [ ; set up links with turtles wiht whom i'm in the same general area create-links-with n-of (random 4) other turtles in-radius 10 ] end ;to setup-worksites ;; some patches represent the workplace ; ask patch -10 10 [ ; set pcolor yellow ; ask neighbors in-radius 10 [ ; set pcolor yellow ] ; ] ; ask patch 8 -10 [ ; set pcolor yellow ; ask neighbors in-radius 10 [ ; set pcolor yellow ] ; ] ;end to setup-drugsites ;; some of patches turn red to indicate drug availability ask n-of drug-availability patches [ set pcolor red ] end to go ask turtles [ rt 40 lt 10 fd 2 ;go-to-work start-drugs if drug-level > .5 [ ; if turtles have been using drugs enough they can be considered a stable drug user set drug-user? true ] if drug-user? [ ;find-drugs increase-drug-network overdose ] ] tick end ;to go-to-work ;;; make links with turtles who i work with (who are in my neighborhood ; let workplace one-of patches with pcolor yellow ;end ;; pick up drugs in the environment to start-drugs if random 100 < drug-level and (pcolor = red) [ set drug-level drug-level + .1 set drug-user? true ] end ;; make links with turtles who use drugs to increase-drug-network ; let drug-partners turtles with [drug-user?] in-radius 3 ;;if i use drugs- i connect to other nearby drug users and increase my drug use ; if any? drug-partners [ ; create-links-with one-of drug-partners ; set drug-level drug-level + .1 if any? link-neighbors [ ask one-of link-neighbors [ ;; had to take out != myself set drug-level drug-level + .1 ] ; i reinforce/increase other's drug use too ] end ;; OD if drug use too high and too socially isolated ;; OD if drug use too high, period to overdose if (drug-level > .6) and (sum [drug-level] of link-neighbors > 1.2 ) [ set number-overdoses number-overdoses + 1 die ] if drug-level > 2 [ set number-overdoses number-overdoses + 1 die ] end ;randomly pick up drug use of neighbor at some ticks
There is only one version of this model, created over 9 years ago by Gracelyn Cruden.
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