Party competition Ch6

No preview image

1 collaborator

Ml%20photo Michael Laver (Author)

Tags

elections 

Tagged by Didier Ruedin about 10 years ago

politics 

Tagged by Michael Laver about 12 years ago

Part of project 'Party competition'
Visible to everyone | Changeable by everyone
Model was written in NetLogo 4.1.1 • Viewed 618 times • Downloaded 40 times • Run 0 times
Download the 'Party competition Ch6' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


WHAT IS IT?

This implements the model of party competition, with endogenous party birth and death, specified in Chapter 6 of Michael Laver and Ernest Sergenti's book, Party competition: an agent based model (Princeton University Press, 2012). A full description and analysis of the model can be found in this book and is not repeated here.

Party positions and voter ideal points are defined in two dimensions of policy/ideology, directly analogous to the dimensions used in other "spatial" models of political competition. The horizontal dimension might, for example, be seen as describing left-right economic policy positions; the vertical dimension might be a liberal-conservative policy dimension on matters such as abortion, sexuality, euthanasia.

VOTERS always vote for the closest party. The preference structure of the voting population can be designed as if this is an aggregate of up to three subpopulations (though only two are investigated by Laver and Sergenti and the default setting on the interface sets the size of the third subpopulation at zero). Voters in each subpopulation have normally distributed ideal points, and each subpopulation is characterized by: the number of voters it comprises; the standard deviation of the distribution of its voters' ideal points, and the means of this distribution on the x and y dimensions. All of these parameters can be set using the sliders in the _Population Designer_ panel near the bottom of the interface. Alternatively, the _random population_ button picks these at random.

PARTY LEADERS compete with each other by offering policies to potential supporters. They use one of three _species_ of decision rule _ Sticker, Aggregator, Hunter _ to select a party policy position. These riles are specified in the _Party dynamics_ section of the code.

DYNAMICS OF PARTY COMPETITION. The baseline dynamics of the model iterate forever. (1) Voters support their closest party. (2) Given profile of voter support for parties, leaders adapt party policy positions using their decision rule. (3) Go to 1.

The set of surviving political parties is fully endogenous to the model.

EXISTING PARTIES DIE if their updated fitness, denominated in vote share, falls below a system survival threshold. The party survival threshold, and the memory parameter in the fitness updating regime, can be set using the sliders in the _Environment_ panel near the top of the interface.

NEW PARTIES ARE BORN at the ideal points of disgruntled voters. Parameters of the party birth regime can be set using the sliders in the _Party birth_ panel near the top of the interface. There is a switch on the interface that turns off endogenous party birth and instead randomly generates new party births at random locations. (This was not investigated systematically by Laver and Sergenti.)

Model ticks are divided into CAMPAIGN TICKS and ELECTION TICKS. Party leaders adapt their positions during campaign ticks but receive no rewards or punishments. Parties can only die or be born on election ticks. The number of campaign ticks per election tick can be set using the slider in the _Environment_ panel near the top of the interface.

HOW TO USE IT

SETUP sets up parties, supporters and system parameters as specified above. GO starts and stops the simulation using current parameters.

(Hitting SETUP while GO is still pressed very occasionally causes an error depending where precisely the program is when setup is hit; this easily retrieved by unpressing GO and pressing SETUP again.)

RUNNING EXPERIMENTS. Laver and Sergenti designed a large computational experiment, and report results of this, in Chapter 6 of their book. Although the _production_ run was executed on a high performance cluster, precisely equivalent smaller scale experiments can easily be run using Behavior Space. Sketch runs for all results reported in Laver and Sergenti were generated using Behavior Space on a normal laptop.

DATA OUTPUT. Standard data output is via Behavior Space experiments used in the normal way. There is a separate data channel that writes out information on party births and deaths only when these occur. This is activated by a switch and a file name on the interface.

WHAT TO PLAY WITH

Laver and Sergenti report results from a carefully controlled computational experiment and only investigate electorate with two subpopulations. There are infinitely many alternative populations for you to explore using the population designer. There are also many parameterizations of the competitive environment, and the party birth regime, not explored by Laver and Sergenti. You may, for example, want to specify a parameterization of the model you feel corresponds to some real political system that interests you.

By far the most exciting and callenging way forward is to specify and program your own decision rule for party leaders. Just drop in your coded new rule as a procedure in the party dynamics section, add its name to the rule list, edit it in to the _adapt_ and _color-myself_ procedures, and add a reporter for your rule_s vote share to the interface. You_re good to go!

CREDITS AND REFERENCES

Programmed by:

Michael Laver, Department of Politics, New York University

ml127@nyu.edu

Ernest Sergenti, The World Bank

esergenti@gmail.com

Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

;;____________________________
;
;;   SETUP AND HOUSEKEEPING
;;____________________________

breed [ parties party ]

globals [
  total-votes
  max-voteshare            ; largest vote share on any patch
  mean-voterx              ; mean voter x-coordinate
  mean-votery              ; mean voter y-coordinate
  
  cycle                    ; cycle (or campaign) number or tick
  election                 ; election number or tick

  mean-eccentricity        ; mean Euclidean distance of parties from (mean-voterx, mean-votery)
  voter-misery             ; mean quadratic Euclidean voter distance from closest party
  enp                      ; effective number of parties = 1/(sum of squared party vote shares)
  
  rule-number              ; rule number
  rule-list                ; list of available decision rules
  rule-voteshare           ; list of vote shares won by the set of parties using each rule
  rule-pcount              ; number of parties using rule
  rule-eccent              ; mean eccentricity of parties using rule
]

parties-own [
  rule                      ; party's parameterized decision rule
  
                     ; decision rule parameters
  speed                     ; distance each party moves per tick
  
                     ; indicators
  mysize                    ; current party size
  old-size                  ; party's size previous tick
  old-x                     ; x-coordinate of my position at previous election
  old-y                     ; y-coordinate of my position at previous election
  age                       ; number of elections survived since birth
  fitness                   ; party's evolutionary fitness
  eccentricity              ; party's Euclidean distance from (mean-voterx, mean-votery)
]

patches-own [
  votes                     ; number of voters on patch
  vote-share                ; proportion of total voters on patch
  closest-party             ; party with smallest Euclidean distance from patch
  misery                    ; quadratic distance from closest party, weighted by patch's vote share
]

to setup
  clear-all
  file-close  
    
  if (endogenous-birth = false) [set misery-alpha 0 set misery-beta 0] 
    ; if the endogenous-birth option has not been chosen, set misery-alpha and misery-beta to 0 
  
  if (birth-death-file = true) [
    if (file-exists? bd-file-name) [file-delete bd-file-name]
    file-open bd-file-name
    ; if a birth-death file has been requested, delete any previous birth-death files with name equal to bd-file-name and
    ; open a new file with name equal to bd-file-name. 
  ]

  set rule-list (list "sticker" "aggregator" "hunter")
  set rule-number n-values length(rule-list) [?]
  set rule-voteshare n-values length(rule-list) [0]
  set rule-pcount n-values length(rule-list) [0]
  set rule-eccent n-values length(rule-list) [-1]
    ; initialize rule measure vectors: rule-list is the vector of all of rules examined; rule-number is a unique number for each
    ; rule; rule-voteshare and rule-pcount are initialized at 0 for each rule; and rule-eccent is initialized at -1 for each rule
    
  create-parties 1
  ask parties [set fitness 1 set heading random-float 360 jump random-float 30 set old-x xcor set old-y ycor  
               set age 0 set size 2 random-pick color-myself ]          
               ;; every run starts with a single party, which has a random position and rule picked from the rule list
          
  ask patches [ 
      let x1 (pxcor - x-mean1) / sd-1
      let y1 (pycor - y-mean1) / sd-1      
      set votes votes1 * exp (-0.5 * ( x1 ^ 2 + y1 ^ 2)) / (2 * pi * sd-1 ^ 2)
        ;; votes1, x_mean1, y_mean1, sd_1 = votes, mean and standard deviation of subpopulation 1, read from interface
        ;; each patch's votes arising from subpopulation 1 =  votes1 * bivariate normal density with mean1, sd_1, rho = 0
          
      let x2 (pxcor - x-mean2) / sd-2
      let y2 (pycor - y-mean2) / sd-2      
      set votes votes + votes2 * exp (-0.5 * ( x2 ^ 2 + y2 ^ 2)) / (2 * pi * sd-2 ^ 2)
        ;; add votes to each patch from subpopulation 2, calculated as above
          
      let x3 (pxcor - x-mean3) / sd-3
      let y3 (pycor - y-mean3) / sd-3      
      set votes votes + votes3 * exp (-0.5 * ( x3 ^ 2 + y3 ^ 2)) / (2 * pi * sd-3 ^ 2)
        ;; add votes to each patch from subpopulation 3, calculated as above
      ]
      
  set total-votes sum [ votes ] of patches
  type "Total votes at all locations = " type round(total-votes)     
        ;; add total of votes on all patches and output this to the command window
  
  ask patches [set vote-share votes / total-votes]      
      ;calculate each patch's vote share
  
  set mean-voterx sum [ pxcor * vote-share ] of patches
  set mean-votery sum [ pycor * vote-share ] of patches      
  type "   Mean voter x = " type round(mean-voterx) 
  type "   Mean voter y = " print round(mean-votery)
      ;; calculate center (mean) of voter distribution on each dimension as sum of (patch positions weighted by vote share)
      ;; output this to the command window 
  
  set max-voteshare max [ vote-share ] of patches
  ask patches [set pcolor scale-color red vote-share 0 max-voteshare ] 
      ;; color patches red with density proportional to vote shares
  
  update-support
      ;; ask voters to choose closest party and calculate relative success of different rules
  update-rule-measures
      ;; update rule-measure vectors
end   

; ******* parameter setup buttons

to random-pop
   set sd-1 5 set sd-2 5 set y-mean1 0 set y-mean2 0
   set x-mean2 precision (random-float 15)  2    set x-mean1 0 - x-mean2              
   set votes1 500000 + random 166667  set votes2 1000000 - votes1
end 

to symmetric-pop
   set sd-1 10 set x-mean1 0 set y-mean1 0 set votes1 1000000  set votes2 0 set votes3 0 set x-mean2 0
end 


;;____________________________
;
;;   PARTY DYNAMICS
;;____________________________

to stick
      ;; do nothing
end  

to aggregate
   if (mysize > 0) 
   [
     set xcor (sum [votes * pxcor] of patches with [closest-party = myself] / mysize)
     set ycor (sum [votes * pycor] of patches with [closest-party = myself] / mysize)
   ]
      ;; set party x, y positions at the mean x, y positions of party members; maintain current position if zero supporters
end   

to hunt
  ifelse (mysize > old-size) [jump speed] [set heading heading + 90 + random-float 180  jump speed]
      ;; hunter makes a move of size speed in same direction as previous move if this increased party support
      ;; else reverses direction and makes a move of size speed in on a heading chosen from the 180 degree arc now faced 
  set old-size mysize 
      ;; remember party size for next cycle
end 


;;____________________________
;;
;;   MAIN CONTROL SUBROUTINES
;;____________________________

to update-support
  ask patches [set closest-party min-one-of parties [distance myself]]
      ;; patches find their closest party
  ask parties [set mysize sum [votes] of patches with [closest-party = myself]] 
      ;; each party sums the votes on patches for which it is the closest party
end 

to calculate-election-results
  set election election + 1
  update-party-measures
  update-rule-measures
  measure-enp
  measure-eccentricity
  measure-misery
  party-death
  party-birth
end 
  ; execute the above set of commands at every election tick

to update-party-measures                                   
  ask parties [
      set fitness fitness-alpha * fitness + (1 - fitness-alpha) * mysize / total-votes
                 ;; parties recursively update their fitness as: (alpha)*(previous fitness) + (1-alpha)*(current vote share) 
      set age age + 1 set old-x xcor set old-y ycor
  ]
end 

to update-rule-measures
   (foreach rule-number rule-list [ 
      set rule-voteshare replace-item ?1 rule-voteshare sum [mysize / total-votes] of parties with [rule = ?2]
          ;; calculate the current support level of all parties using each rule
        
      set rule-pcount replace-item ?1 rule-pcount count parties with [rule = ?2]
          ;; count the number of parties using each rule

      ifelse (sum [mysize] of parties with [rule = ?2] > 0) 
        [
        set rule-eccent replace-item ?1 rule-eccent mean [eccentricity] of parties with [rule = ?2] 
        ]
          ;;calculate the mean of eccentricity, policy loss and policy shift of all parties using each rule
          
        [ 
        set rule-eccent replace-item ?1 rule-eccent -1 
        ]
          ;;these measures have no meaning when no party uses a rule
    ])  
end 

to measure-enp
  set enp (total-votes ^ 2) / (sum [mysize ^ 2] of parties)
     ;; calculate the enp of the system
end 

to measure-eccentricity
  ask parties [set eccentricity sqrt ((xcor - mean-voterx) ^ 2 + (ycor - mean-votery) ^ 2) / 10] 
     ;; calculate each party's eccentricity, its Euclidean distance from the center of the voter distribution
  set mean-eccentricity mean [eccentricity] of parties
     ;; calculate the mean eccentricity of all parties in the system
end 

to measure-misery
   ask patches [set misery misery-alpha * misery + (1 - misery-alpha) * ((distance closest-party ^ 2) / 100) * vote-share]
   set voter-misery sum [misery] of patches
      ;; patch misery is misery at t-1, updated by mean quadratic Euclidean distance of patch from closest party, 
      ;; weighted by patch vote share
      ;; mean voter "misery" is thus updated mean quadratic Euclidean distance of each voter from his/her closest party
end 

to party-death
   ask parties [if (fitness < survival-threshold and count parties > 2) 
       [
          if (birth-death-file = true) [
              file-write votes1 file-write x-mean1 file-write votes2 file-write x-mean2 file-write fitness-alpha file-write survival-threshold
              file-write campaign-ticks file-write misery-alpha file-write misery-beta
              file-write election file-write "death" file-write rule file-write who 
              file-write precision xcor 4 file-write precision ycor 4 file-write "age" file-write age file-print ""
          ] 
          die 
          ask patches [set closest-party min-one-of parties [distance myself]]
       ]]   
                 ;; parties whose updated fitness falls below the survival threshold write out their data and die
                 ;; as long as there are at least two parties
end 

to party-birth
  ifelse (endogenous-birth = true)
    [ ask one-of patches with [distancexy 0 0 < 30]
      [ if (random-float 1 < (misery-beta * misery * 1000)) [sprout-parties 1 [initialize-party] ]]]
        ;; pick a random patch within three standard deviations of the origin.
        ;; the probability this patch sprouts a new party is proportional to (misery-beta)*(patch misery)
        ;; the greater patch misery, the higher the probability the patch sprouts a new party.
        ;; NB patch misery is scaled, in measure-misery above, to the share of all voters on the patch, 
        ;; this share maxes at 0.00159 for the (0,0) patch in a unimodal (0,10) distribution and is 0.0002 at patch (20,0) in this distibution
        ;; this explains the scaling up of the patch misery score by 1000 and the units of beta are thus sui generis to the simulation
        ;; the greater beta, however, the more sensitive are voters on a patch to a given level of misery.
        ;; new-born parties intially locate at the position of the "sprouting" patch.
    
    [ create-parties 1 [set heading random-float 360 jump random-float 30 initialize-party] ]
        ;; non-endogenous initial party locations take a random walk within 30 from the origin
end 

to initialize-party
  ifelse (count parties = 0) [set fitness 1] [set fitness 1 / count parties] 
  set heading random-float 360 set old-x xcor set old-y ycor set speed 1 set age 0 set size 1.5                                                               
    
  random-pick                      
  color-myself
  
  if (birth-death-file = true) [
    file-write votes1 file-write x-mean1 file-write votes2 file-write x-mean2 file-write fitness-alpha file-write survival-threshold
    file-write campaign-ticks file-write misery-alpha file-write misery-beta
    file-write election file-write "birth" file-write rule file-write who 
    file-write precision xcor 4 file-write precision ycor 4  file-print ""
  ]
     ;; initialize a new party by picking a random rule from the rule list and 
     ;; write out your starting data before handing control back to the observer
end 

to random-pick
    set rule one-of rule-list
    ;; randomly pick a rule from the list in the setup routine
end 

to color-myself
  if (rule = "sticker") [set color yellow]
  if (rule = "aggregator") [set color lime]
  if (rule = "hunter") [set color violet]
end 

to adapt
  if (rule = "sticker") [stick]
  if (rule = "aggregator") [aggregate]
  if (rule = "hunter") [hunt]
   ;; NB stickers do nothing
end 


;;____________________________
;
;;   MAIN CONTROL ROUTINE
;;____________________________

to go
  repeat campaign-ticks
  ; for each election, repeat the following commands [campaign-ticks] times
  [
    set cycle cycle + 1
    ask parties [adapt]
    update-support
    if (remainder cycle campaign-ticks = 0 and cycle != 0) [calculate-election-results]
     ; increase the cycle number; ask parties to adapt using their rules; update party support;
     ; and if the remainder of the cycle number divided by campaign ticks is zero, calculate election results
    ]
end 

There is only one version of this model, created about 12 years ago by Michael Laver.

Attached files

No files

This model does not have any ancestors.

This model does not have any descendants.