Neighborhoods Example
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;; This procedure creates 8 turtles in puts them in a circle, ;; and moves three to the edges of the world to setup ca crt 8 [ fd 10 ] ask turtle 0 [ fd 7 ] ask turtle 1 [ fd 14 ] ask turtle 2 [ fd 7 ] end ;; This procedure colors all the patches neighboring each turtle. ;; neighbors reports the eight patches surrounding the turtle. ;; Note that patches have neighbors as well, and can also use the neighbors reporter. to paint-neighbors clear-patches ask turtles [ paint-agents neighbors ] end ;; This procedure is similar to paint-neighbors, but uses the neighbors4 reporter. ;; neighbors4 reports only the four patches adjacent to the current patch, and does not include ;; the four neighbors which are only diagonally touching the current patch. ;; As with neighbors, both turtles and patches can use neighbors4. to paint-neighbors4 clear-patches ask turtles [ paint-agents neighbors4 ] end ;; This procedure uses in-radius to paint a "circle" around each turtle. ;; "agentset in-radius n" reports those agents in agentset whose distance from the current agent ;; is less than or equal to n. For patches, distance is measured from the center of the patch. ;; Note that the caller can be a turtle or a patch, and agentset can be a set of turtles or a set of ;; patches, so you can also use in-radius to locate turtles within a given radius ;; of another turtle or patch. Also notice that the reported agentset includes the patch that the ;; turtle is currently on. to paint-in-radius clear-patches ask turtles [ paint-agents patches in-radius radius ] end ;; This procedure uses the at-points reporter to paint an arbitrary neighborhood. ;; at-points lets you specify groups of agents on individual patches, using points ;; relative to the calling agent (so [0 0] indicates the patch the agent is on). ;; As with the above primitives, at-points can be used by both turtles and patches. to paint-at-points clear-patches ask turtles [ if points = "corners" [ paint-agents patches at-points [[1 1] [-1 1] [-1 -1] [1 -1 ]] ] if points = "left" [ paint-agents patches at-points [[-1 1] [-1 0] [-1 -1]] ] if points = "L-shape" [ paint-agents patches at-points [[-1 1] [-1 0] [-1 -1] [0 -1] [1 -1 ]] ] if points = "line-up" [ paint-agents patches at-points [[0 1] [0 2] [0 3] [0 4]] ] ] end ;; This is a helper procedure, used to set the color of a set of patches. to paint-agents [agents] ask agents [ set pcolor [color] of myself - 2 ] end ; Public Domain: ; To the extent possible under law, Uri Wilensky has waived all ; copyright and related or neighboring rights to this model.
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File | Type | Description | Last updated | |
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Neighborhoods Example.png | preview | Preview for 'Neighborhoods Example' | over 11 years ago, by Uri Wilensky | Download |
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