Sand 3D
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WHAT IS IT?
This is a model of how sand particles interact with each other. The sand particles move according to the following rules:
1.) If the cell directly below is empty, move there.
2.) If the cell directly below is not empty, randomly move to one of the empty neighbors of the cell below.
HOW TO USE IT
GO: Starts and stops the simulation.
SETUP: Sets up the model.
SPACING: Determines how long the spout waits before releasing the next particle of sand.
THINGS TO NOTICE
Observe how sand rolls down a "mountain" of sand particles. Consider how this phenomenon is supported by the rules.
THINGS TO TRY
Observe how the spout will form a uniform pyramid of sand. Try DUMP SAND at a low density once you have a relatively large pyramid shape. How does this effect the shape of the pyramid? Does the pyramid ever return to its original shape?
Set the SPACING to 1. (You'll have to edit the slider, since the normal minimum is 2.) What happens? Is this just a limitation of the model rules, or does it have some plausible physical interpretation?
EXTENDING THE MODEL
Does this model accurately reflect how sand behaves? If not what rules could you devise to more accurately model sand's behavior? How could they be incorporated into the model?
What effect does weight have on sand particles? Should particles with lots of particles above them behave differently? If so, how would this change the rules?
Try simulating erosion with this model. How could you simulate wind? What effect would this have on the shape of the piles? How could you simulate rain? What effect would this have on the shape of the piles?
HOW TO CITE
If you mention this model in an academic publication, we ask that you include these citations for the model itself and for the NetLogo software:
- Wilensky, U. (1996). NetLogo Sand 3D model. http://ccl.northwestern.edu/netlogo/models/Sand3D. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL.
- Wilensky, U. (1999). NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL.
In other publications, please use:
- Copyright 1996 Uri Wilensky. All rights reserved. See http://ccl.northwestern.edu/netlogo/models/Sand3D for terms of use.
COPYRIGHT NOTICE
Copyright 1996 Uri Wilensky. All rights reserved.
Permission to use, modify or redistribute this model is hereby granted, provided that both of the following requirements are followed:
a) this copyright notice is included.
b) this model will not be redistributed for profit without permission from Uri Wilensky. Contact Uri Wilensky for appropriate licenses for redistribution for profit.
This is a 3D version of the 2D model Sand.
This model was created as part of the projects: PARTICIPATORY SIMULATIONS: NETWORK-BASED DESIGN FOR SYSTEMS LEARNING IN CLASSROOMS and/or INTEGRATED SIMULATION AND MODELING ENVIRONMENT. The project gratefully acknowledges the support of the National Science Foundation (REPP & ROLE programs) -- grant numbers REC #9814682 and REC-0126227.
Comments and Questions
patches-own [ next-color ;; patches first all decide what color to change to, then all change ] to setup ca setxyz 45 -45 0 let surface-zcor -0.8 * max-pzcor ask patches with [pzcor < surface-zcor] [ set pcolor gray ] end to go spout move-all-sand tick end ;; spouts sand particles depending on spacing (how often sand is released) to spout if ticks mod spacing = 0 [ ask patch 0 0 max-pzcor [ set pcolor yellow - 1 ] ] end ;; implements the rules given in the info tab ;; to all the beige sand particles to move-all-sand ask patches [ set next-color pcolor ] ask patches with [pcolor = yellow - 1] [ ifelse ([pcolor] of patch-at 0 0 -1 = black) [ shift-color patch-at 0 0 -1 ] [ let empty-patches-below ([ neighbors with [ pzcor = [pzcor] of myself ] ] of patch-at 0 0 -1 ) with [ pcolor = black ] if any? empty-patches-below [ shift-color one-of empty-patches-below ] ] ] ;; we do this in a separate "ask" so that all the patches decide ;; on their new colors before any of them actually change color ask patches [ set pcolor next-color ] end to shift-color [ p ] set next-color black ask p [ set next-color yellow - 1 ] end ; Copyright 1996 Uri Wilensky. All rights reserved. ; The full copyright notice is in the Information tab.
There are 3 versions of this model.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
Sand 3D.png | preview | Preview for 'Sand 3D' | over 11 years ago, by Uri Wilensky | Download |
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