Silly Bug Game

Silly Bug Game preview image

1 collaborator

Default-person Israel Alderete (Author)

Tags

bug 

Tagged by Israel Alderete about 3 years ago

game 

Tagged by Israel Alderete about 3 years ago

game simulation 

Tagged by Israel Alderete about 3 years ago

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Model was written in NetLogo 6.1.1 • Viewed 244 times • Downloaded 14 times • Run 0 times
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;Silly Bug Game
;Israel Alderete
;Start Date: 8/19/21
;Most Recent Update: 10/22/21

globals [mapgentype colora colorb rbudget bbudget rresources bresources rgen bgen]
patches-own [sspawntime center? colormemory blueweb redweb rednest bluenest antlionn antlionsp rs1spawn rs2spawn rs3spawn bs1spawn bs2spawn bs3spawn bselected?? rselected?? bselect rselect]
turtles-own [bx by building? switching? spawntime speed damage dmemory health selected? poisoned? dusted? speedmemory ramming facememory labelmemory rival blindtime paralyzetime maxhealth thorns shield flying? effectiverange ermemory hitradius nestnumber recovering? rhost? bhost?]
breed [lleaves lleaf]
;=========Gamemode Breeds=========
breed [nests nest];finished
breed [points point]
;=========Building Breeds==========
breed [bugs_nests bugs_nest];finished
breed [health_givers health_giver];finished
breed [bug_decoys bug_decoy];finished
breed [chemical_swaps chemical_swap];finished
breed [pollen_flowers pollen_flower];finished
;===========Bug Breeds==============
breed [ants ant];finished
breed [bees bee];finished
breed [spiders spider];finished
breed [butterflies butterfly];finished
breed [moths moth];finished
breed [bugs bug];finished
breed [caterpillars caterpillar];finished
breed [dragonflies dragonfly];finished
breed [beetles beetle];finished
breed [venomspitters venomspitter] breed [poisons poison];finished
breed [grasshoppers grasshopper];finished
breed [thornbugs thornbug];finished
breed [mantises mantis];finished
breed [pillbugs pillbug];finished
breed [antlions antlion];finished
breed [cicadas cicada];finished
breed [wasps wasp];finished
breed [bedbugs bedbug];finished
breed [stickbug stickbugs] breed [blinds blind];finished
breed [tarantulahawks tarantulahawk];finished'
breed [screwworms screwworm] breed [larvaes larvae];finished
breed [termites termite];finished
;============Other Breeds=============
breed [leaves leaf]

to setup
  __change-topology true true
  ca
  set mapgentype 1 + (random 7)
  set colora 30.5 + ((random 7) / 2)
  set colorb (colora + 2)
  if mapgentype = 1
  [
  create-turtles 1
  [
    setxy 0 0
    set heading 90
    forward 2
    repeat 8
    [
    repeat 3
    [
    repeat 6
    [
      repeat 3
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
      repeat 3
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
    repeat 3
    [
    repeat 6
    [
      repeat 3
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
      repeat 3
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
  ]
  ]
  ask turtles [die]
  ]
  if mapgentype = 2
  [
  create-turtles 48
  [
    setxy (0) (0 - who)
    set heading 90
    repeat 6
    [
      repeat 3
      [
        ask patch-here [set pcolor colora]
        forward 1
      ]
      repeat 3
      [
        ask patch-here [set pcolor colorb]
        forward 1
      ]
    ]
  ]
  ask turtles [die]
  ]
  if mapgentype = 3
  [
  create-turtles 48
  [
    setxy (0) (0 - who)
    set heading 90
    repeat 3
    [
      repeat 6
      [
        ask patch-here [set pcolor colora]
        forward 1
      ]
      repeat 6
      [
        ask patch-here [set pcolor colorb]
        forward 1
      ]
    ]
  ]
  ask turtles [die]
  ]
  if mapgentype = 4
  [
  create-turtles 48
  [
    setxy (0) (0 - who)
    set heading 90
    repeat 2
    [
      repeat 9
      [
        ask patch-here [set pcolor colora]
        forward 1
      ]
      repeat 9
      [
        ask patch-here [set pcolor colorb]
        forward 1
      ]
    ]
  ]
  ask turtles [die]
  ]
  if mapgentype = 5
  [
  create-turtles 1
  [
    setxy 0 0
    set heading 90
    forward 8
    repeat 8
    [
    repeat 3
    [
    repeat 2
    [
      repeat 9
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
      repeat 9
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
    repeat 3
    [
    repeat 2
    [
      repeat 9
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
      repeat 9
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
  ]
  ]
  ask turtles [die]
  ]
if mapgentype = 6
  [
  create-turtles 1
  [
    setxy 0 0
    set heading 90
    forward -1
    repeat 8
    [
    repeat 3
    [
    repeat 1
    [
      repeat 36
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
repeat 3
    [
    repeat 1
    [
      repeat 36
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
  ]
  ]
  ask turtles [die]
  ]
if mapgentype = 7
  [
  create-turtles 1
  [
    setxy 0 0
    set heading 90
    forward -1
    repeat 2
    [
    repeat 12
    [
    repeat 1
    [
      repeat 36
      [
        forward 1
        ask patch-here
        [
          set pcolor colora
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
repeat 12
    [
    repeat 1
    [
      repeat 36
      [
        forward 1
        ask patch-here
        [
          set pcolor colorb
        ]
      ]
    ]
    right 90
    forward 1
    left 90
    ]
  ]
  ]
  ask turtles [die]
  ]
  center
  ask patches
  [
    set colormemory [pcolor] of self
    set blueweb false
    set redweb false
    set rednest false
    set bluenest false
    set antlionn false
    set antlionsp false
  ]
  if Nests? = true
  [
  symmetrytest
  ]
  if AntLions? = true
  [
    antlionsnest
  ]
  if SpecialSpawn? = true
  [
    specialspawn
  ]
  if leaves? = true
  [
    create-leaves 10 * 1 + (random 3)
    [
    set shape "leaf 2"
    set size 15 + (random 6)
    set color (colorb + 20 + ((random 2) * 10))
    set health 1
    while [any? other leaves-on patch-here]
    [
    setxy min-pxcor (random-pycor * 3)
    ]
    set heading 45 + (random 135)
    ]
    ask n-of ((count leaves) / 2) leaves
    [
    setxy max-pxcor (random-pycor * 3)
    while [any? other leaves-on patch-here]
    [
    setxy max-pxcor (random-pycor * 3)
    ]
    set heading 225 + (random 135)
    ]
    ask leaves [set hidden? true]
    if random 20 = 1
    [
      ask leaves
      [
      set color (colora - 10 + (random 3))
      set shape "leaf"
      ]
      create-lleaves 25 + (random 6)
      [
      set shape one-of ["leaf 2" "leaf"]
      set color ((colora - 10 + (random 3)) - 1)
      set size 1.5 + (0.5 * (random 3))
      set health 1
      setxy random-pxcor random-pycor
      set hidden? true
      ]
    ]
  ]
  __change-topology false false
  set rbudget 40 - (gamemode * 10)
  if gamemode = 2
  [
    set rbudget 15
  ]
  set bbudget 40 - (gamemode * 10)
  if gamemode = 2
  [
    set bbudget 15
  ]
  set rresources 8 - (gamemode * 2)
  set bresources 8 - (gamemode * 2)
  ask patch 1 -1 [set plabel 1 set rselected?? true set rselect true]
  ask patch 4 -1 [set plabel 2 set rselected?? true set rselect true]
  ask patch 7 -1 [set plabel 3 set rselected?? true set rselect true]
  ask patch 10 -1 [set plabel 4 set rselected?? true set rselect true]
  ask patch 13 -1 [set plabel 5 set rselected?? true set rselect true]
  ask patch 16 -1 [set plabel 6 set rselected?? true set rselect true]
  ask patch 19 -1 [set plabel 7 set rselected?? true set rselect true]
  ask patch 22 -1 [set plabel 8 set rselected?? true set rselect true]
  ask patch 25 -1 [set plabel 9 set rselected?? true set rselect true]
  ask patch 28 -1 [set plabel 0 set rselected?? true set rselect true]
  ask patch 31 -1 [set plabel "-" set rselected?? true set rselect true]
  ask patch 34 -1 [set plabel "=" set rselected?? true set rselect true]
  ask patch 1 -46 [set plabel 1 set bselected?? true set bselect true]
  ask patch 4 -46 [set plabel 2 set bselected?? true set bselect true]
  ask patch 7 -46 [set plabel 3 set bselected?? true set bselect true]
  ask patch 10 -46 [set plabel 4 set bselected?? true set bselect true]
  ask patch 13 -46 [set plabel 5 set bselected?? true set bselect true]
  ask patch 16 -46 [set plabel 6 set bselected?? true set bselect true]
  ask patch 19 -46 [set plabel 7 set bselected?? true set bselect true]
  ask patch 22 -46 [set plabel 8 set bselected?? true set bselect true]
  ask patch 25 -46 [set plabel 9 set bselected?? true set bselect true]
  ask patch 28 -46 [set plabel 0 set bselected?? true set bselect true]
  ask patch 31 -46 [set plabel "-" set bselected?? true set bselect true]
  ask patch 34 -46 [set plabel "=" set bselected?? true set bselect true]
  ask patch 1 -4 [set plabel "!" set rselected?? true set rselect true]
  ask patch 4 -4 [set plabel "@" set rselected?? true set rselect true]
  ask patch 7 -4 [set plabel "#" set rselected?? true set rselect true]
  ask patch 10 -4 [set plabel "$" set rselected?? true set rselect true]
  ask patch 13 -4 [set plabel "%" set rselected?? true set rselect true]
  ask patch 16 -4 [set plabel "^" set rselected?? true set rselect true]
  ask patch 19 -4 [set plabel "&" set rselected?? true set rselect true]
  ask patch 22 -4 [set plabel "*" set rselected?? true set rselect true]
  ask patch 25 -4 [set plabel "(" set rselected?? true set rselect true]
  ask patch 28 -4 [set plabel ")" set rselected?? true set rselect true]
  ask patch 31 -4 [set plabel "_" set rselected?? true set rselect true]
  ask patch 34 -4 [set plabel "+" set rselected?? true set rselect true]
  ask patch 1 -43 [set plabel "!" set bselected?? true set bselect true]
  ask patch 4 -43 [set plabel "@" set bselected?? true set bselect true]
  ask patch 7 -43 [set plabel "#" set bselected?? true set bselect true]
  ask patch 10 -43 [set plabel "$" set bselected?? true set bselect true]
  ask patch 13 -43 [set plabel "%" set bselected?? true set bselect true]
  ask patch 16 -43 [set plabel "^" set bselected?? true set bselect true]
  ask patch 19 -43 [set plabel "&" set bselected?? true set bselect true]
  ask patch 22 -43 [set plabel "*" set bselected?? true set bselect true]
  ask patch 25 -43 [set plabel "(" set bselected?? true set bselect true]
  ask patch 28 -43 [set plabel ")" set bselected?? true set bselect true]
  ask patch 31 -43 [set plabel "_" set bselected?? true set bselect true]
  ask patch 34 -43 [set plabel "+" set bselected?? true set bselect true]
  if gamemode = 2
  [
    ask patches
    [
      set rselected?? false
      set bselected?? false
    ]
    set rgen 12
    set bgen 12
  ]
  reset-ticks

  if gamemode = 1
  [
    create-nests 1
    [
      setxy 18 -24
      set shape "nest"
      set nestnumber 1
      set color blue
      set size 6
      set health 50
      set selected? true
      set shield 1
    ]
    next_nest
  ]
  if gamemode = 2
  [
    create-points pointamt
    [
      setxy 18 -24
      set shape "energybug"
      set color blue
      set size 2
      set health 1
      set shield 1
      set spawntime (96 / pointamt)
      set selected? true
    ]
  ]
  tick
end 

to next_nest
  if count nests with [selected? = false] = 1
  [
    create-nests 1
    [
      setxy 18 -24
      set shape "nest"
      set nestnumber 2
      set color red
      set size 6
      set health 50
      set selected? true
      set shield 1
    ]
  ]
end 

to next_bugs
  if count points with [selected? = false] = pointamt
  [
    create-points pointamt
    [
      setxy 18 -24
      set shape "energybug"
      set color red
      set size 2
      set health 1
      set shield 1
      set spawntime ([spawntime] of one-of points with [color = blue])
      set selected? true
    ]
  ]
end 

to center
  let y -1
  repeat 16
  [
    create-turtles 1
    [
      setxy 1 y
      repeat 12
      [
        set heading 90
        forward 3
        ask patch-here [set center? true]
      ]
      set y (y - 3)
    ]
  ]
  ask turtles [die]
end 

to symmetrytest
  repeat Special_Tile_Amount
  [
  ask patch (1 + (3 * (random 12))) (-7 - (3 * (random 6)))
    [
      set pcolor 12
      sprout 1
      [
      setxy (max-pxcor - ([pxcor] of patch-here)) (max-pycor - (([pycor] of patch-here) - 1))
      ask patch-here
      [
        set pcolor 102
      ]
      die
      ]
    ]
  ]
  ask patches with [pcolor != colormemory]
  [
    ask patches in-radius 1.5
    [
      set pcolor [pcolor] of myself

    ]
    ask patches with [pcolor = 12]
    [
      set rednest true
    ]
    ask patches with [pcolor = 102]
    [
      set bluenest true
    ]
  ]
end 

to antlionsnest
  repeat Special_Tile_Amount
  [
    ask patch (1 + (3 * (random 12))) (-7 - (3 * (random 6)))
    [
      set pcolor 47.5
      set antlionsp true
      sprout-antlions 1
    [
      set shape "ant"
      set size 4
      set health 1
      set color black
    ]
      sprout 1
      [
      setxy (max-pxcor - ([pxcor] of patch-here)) (max-pycor - (([pycor] of patch-here) - 1))
      ask patch-here
      [
        set pcolor 47.5
        set antlionsp true
        sprout-antlions 1
        [
          set shape "ant"
          set size 4
          set health 1
          set color black
        ]
      ]
      die
      ]
    ]
  ]
ask patches with [pcolor = 47.5]
  [
    ask patches in-radius 1.5
    [
      set pcolor [pcolor] of myself
      set antlionn true
    ]
  ]
end 

to specialspawn
  ask patch (1 + (3 * (random 12))) (-16 - (3 * (random 3)))
    [
      set plabel "S1"
      set rs1spawn true
      set plabel-color white
      sprout 1
      [
      setxy (max-pxcor - ([pxcor] of patch-here)) (max-pycor - (([pycor] of patch-here) - 1))
      ask patch-here
      [
        set plabel "S1"
        set bs1spawn true
        set plabel-color white
      ]
      die
      ]
    ]
  if Special_Tile_Amount >= 2
  [
      ask patch (1 + (3 * (random 12))) (-16 - (3 * (random 3)))
    [
      set plabel "S2"
      set rs2spawn true
      set plabel-color white
      sprout 1
      [
      setxy (max-pxcor - ([pxcor] of patch-here)) (max-pycor - (([pycor] of patch-here) - 1))
      ask patch-here
      [
        set plabel "S2"
        set bs2spawn true
        set plabel-color white
      ]
      die
      ]
    ]
  ]
  if Special_Tile_Amount = 3
  [
  ask patch (1 + (3 * (random 12))) (-16 - (3 * (random 3)))
    [
      set plabel "S3"
      set rs3spawn true
      set plabel-color white
      sprout 1
      [
      setxy (max-pxcor - ([pxcor] of patch-here)) (max-pycor - (([pycor] of patch-here) - 1))
      ask patch-here
      [
        set plabel "S3"
        set bs3spawn true
        set plabel-color white
      ]
      die
      ]
    ]
  ]
end 
;===================================================================
;===========================BUILDINGS===============================
;===================================================================

to rbugs_nest
  if rresources > 3 and (ticks = 1)
  [
    create-bugs_nests 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 10
      set shape "nest"
      set size 5
      setxy 18 -24
      set color red
      set rresources (rresources - 4)
    ]
  ]
end 

to bbugs_nest
  if bresources > 3 and (ticks = 1)
  [
    create-bugs_nests 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 10
      set shape "nest"
      set size 5
      setxy 18 -24
      set color blue
      set bresources (bresources - 4)
    ]
  ]
end 

to rpollen_flowers
  if rresources > 5 and (ticks = 1)
  [
    create-pollen_flowers 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 8
      set shape "flower"
      set size 5
      setxy 18 -24
      set color red
      set rresources (rresources - 6)
    ]
  ]
end 

to bpollen_flowers
  if bresources > 5 and (ticks = 1)
  [
    create-pollen_flowers 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 8
      set shape "flower"
      set size 5
      setxy 18 -24
      set color blue
      set bresources (bresources - 6)
    ]
  ]
end 

to bbug_decoys
  if bresources > 1 and (ticks = 1)
  [
    create-bug_decoys 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 8
      set shape "bugdecoy"
      set size 5
      setxy 18 -24
      set color blue
      set bresources (bresources - 2)
    ]
  ]
end 

to rbug_decoys
  if rresources > 1 and (ticks = 1)
  [
    create-bug_decoys 1
    [
      set building? true
      set selected? true
      set spawntime 10
      set shield 1
      set health 8
      set shape "bugdecoy"
      set size 5
      setxy 18 -24
      set color red
      set rresources (rresources - 2)
    ]
  ]
end 

to bhealth_givers
  if bresources > 3 and (ticks = 1)
  [
    create-health_givers 1
    [
      set building? true
      set selected? true
      set shield 1
      set health 15
      set shape "healthgiver"
      set size 5
      setxy 18 -24
      set color blue
      set bresources (bresources - 4)
    ]
  ]
end 

to rhealth_givers
  if rresources > 3 and (ticks = 1)
  [
    create-health_givers 1
    [
      set building? true
      set selected? true
      set shield 1
      set health 15
      set shape "healthgiver"
      set size 5
      setxy 18 -24
      set color red
      set rresources (rresources - 4)
    ]
  ]
end 

to bchemical_swaps
  if bresources > 5 and (ticks = 1)
  [
    create-chemical_swaps 1
    [
      set building? true
      set selected? true
      set shield 1
      set health 5
      set shape "chemicalswap"
      set size 5
      setxy 18 -24
      set color blue
      set bresources (bresources - 6)
    ]
  ]
end 

to rchemical_swaps
    if rresources > 5 and (ticks = 1)
  [
    create-chemical_swaps 1
    [
      set building? true
      set selected? true
      set shield 1
      set health 5
      set shape "chemicalswap"
      set size 5
      setxy 18 -24
      set color red
      set rresources (rresources - 6)
    ]
  ]
end 
;===================================================================
;==============================BUGS=================================
;===================================================================

to rbugstuff
  if rbudget > 0
  [
    create-bugs 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 1)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 1) die]
      ]
    ]
  ]
end 

to bbugstuff
  if bbudget > 0
  [
    create-bugs 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 1)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 1) die]
      ]
    ]
  ]
end 

to rbeestuff
  if rbudget > 1
  [
    create-bees 1
    [
      set shield 1
      set health 2
      set maxhealth health
      set speed 3
      set speedmemory 3
      set damage 4
      set dmemory damage
      set shape "bee 2"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 2)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 2) die]
      ]
    ]
  ]
end 

to bbeestuff
  if bbudget > 1
  [
    create-bees 1
    [
      set shield 1
      set health 2
      set maxhealth health
      set speed 3
      set speedmemory 3
      set damage 4
      set dmemory damage
      set shape "bee 2"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 2)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 2) die]
      ]
    ]
  ]
end 

to rantstuff
  if rbudget > 2
  [
    create-ants 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "ant 2"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      set effectiverange 5
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 3) die]
      ]
    ]
  ]
end 

to bantstuff
    if bbudget > 2
  [
    create-ants 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "ant 2"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      set effectiverange 5
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 3) die]
      ]
    ]
  ]
end 

to rcaterpillars
  if rbudget > 0
  [
    create-caterpillars 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "caterpillar"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 1)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 1) die]
      ]
    ]
  ]
end 

to bcaterpillars
    if bbudget > 0
  [
    create-caterpillars 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "caterpillar"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 1)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 1) die]
      ]
    ]
  ]
end 

to rbutterflies
  if rbudget > 3
  [
    create-butterflies 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "butterfly"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 4)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 4) die]
      ]
    ]
  ]
end 

to bbutterflies
  if bbudget > 3
  [
    create-butterflies 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "butterfly"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 4)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 4) die]
      ]
    ]
  ]
end 

to bspiders
  if bbudget > 5
  [
    create-spiders 1
    [
      set shield 1
      set health 5.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 2.5
      set dmemory damage
      set shape "spider"
      set size 3.5
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 6)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 6) die]
      ]
    ]
  ]
end 

to rspiders
  if rbudget > 5
  [
    create-spiders 1
    [
      set shield 1
      set health 5.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 2.5
      set dmemory damage
      set shape "spider"
      set size 3.5
      setxy 18 -24
      set color red
      set rbudget (rbudget - 6)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 6) die]
      ]
    ]
  ]
end 

to bmoths
    if bbudget > 2
  [
    create-moths 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "butterfly 2"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 3) die]
      ]
    ]
  ]
end 

to rmoths
  if rbudget > 2
  [
    create-moths 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "butterfly 2"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 3) die]
      ]
    ]
  ]
end 

to bdragonflies
  if bbudget > 2
  [
    create-dragonflies 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 6
      set speedmemory 6
      set damage 2
      set dmemory damage
      set shape "dragonfly"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 6
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 3) die]
      ]
    ]
  ]
end 

to rdragonflies
  if rbudget > 2
  [
    create-dragonflies 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 6
      set speedmemory 6
      set damage 2
      set dmemory damage
      set shape "dragonfly"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 6
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 3) die]
      ]
    ]
  ]
end 

to bbeetles
  if bbudget > 9
  [
    create-beetles 1
    [
      set shield 1
      set health 10
      set maxhealth health
      set speed 0.25
      set speedmemory 0.5
      set damage 0.25
      set dmemory damage
      set shape "beetle"
      set size 4
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 10)
      set selected? true
      set labelmemory white
      set effectiverange 2
      set ermemory 2
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 10) die]
      ]
    ]
  ]
end 

to rbeetles
  if rbudget > 9
  [
    create-beetles 1
    [
      set shield 1
      set health 10
      set maxhealth health
      set speed 0.25
      set speedmemory 0.25
      set damage 0.25
      set dmemory damage
      set shape "beetle"
      set size 4
      setxy 18 -24
      set color red
      set rbudget (rbudget - 10)
      set selected? true
      set labelmemory white
      set effectiverange 2
      set ermemory 2
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 10) die]
      ]
    ]
  ]
end 

to bvenomspitters
  if bbudget > 4
  [
    create-venomspitters 1
    [
      set shield 1
      set health 5.5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "venomspitter"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory 1.5
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 6) die]
      ]
    ]
  ]
end 

to rvenomspitters
  if rbudget > 4
  [
    create-venomspitters 1
    [
      set shield 1
      set health 5.5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "venomspitter"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory 1.5
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 6) die]
      ]
    ]
  ]
end 

to bgrasshoppers
    if bbudget > 2
  [
    create-grasshoppers 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1.5
      set dmemory damage
      set shape "grasshopper"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 3) die]
      ]
    ]
  ]
end 

to rgrasshoppers
    if rbudget > 2
  [
    create-grasshoppers 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1.5
      set dmemory damage
      set shape "grasshopper"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 3) die]
      ]
    ]
  ]
end 

to bthornbugs
      if bbudget > 2
  [
    create-thornbugs 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set thorns true
      set shape "thornbug"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 2) die]
      ]
    ]
  ]
end 

to rthornbugs
      if rbudget > 2
  [
    create-thornbugs 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set thorns true
      set shape "thornbug"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 2) die]
      ]
    ]
  ]
end 

to bmantis
      if bbudget > 7
  [
    create-mantises 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 2
      set speedmemory 2
      set damage 0.5
      set dmemory damage
      set shape "mantis"
      set size 4
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 8)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 8) die]
      ]
    ]
  ]
end 

to rmantis
      if rbudget > 7
  [
    create-mantises 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 2
      set speedmemory 2
      set damage 0.5
      set dmemory damage
      set shape "mantis"
      set size 4
      setxy 18 -24
      set color red
      set rbudget (rbudget - 8)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 8) die]
      ]
    ]
  ]
end 

to bpillbug
    if bbudget > 3
  [
    create-pillbugs 1
    [
      set shield 1
      set health 2
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "pillbug"
      set size 2.5
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 4)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 4) die]
      ]
    ]
  ]
end 

to rpillbug
    if rbudget > 3
  [
    create-pillbugs 1
    [
      set shield 1
      set health 2
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "pillbug"
      set size 2.5
      setxy 18 -24
      set color red
      set rbudget (rbudget - 4)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 4) die]
      ]
    ]
  ]
end 

to bcicada
    if bbudget > 4
  [
    create-cicadas 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 2
      set dmemory damage
      set shape "cicada"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 5) die]
      ]
    ]
  ]
end 

to rcicada
    if rbudget > 4
  [
    create-cicadas 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 2
      set dmemory damage
      set shape "cicada"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 5) die]
      ]
    ]
  ]
end 

to bwasp
  if bbudget > 4
  [
    create-wasps 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 3
      set speedmemory 3
      set damage 4
      set dmemory damage
      set shape "wasp"
      set size 3
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 5)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 2
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 5) die]
      ]
    ]
  ]
end 

to rwasp
  if rbudget > 4
  [
    create-wasps 1
    [
      set shield 1
      set health 3
      set maxhealth health
      set speed 3
      set speedmemory 3
      set damage 4
      set dmemory damage
      set shape "wasp"
      set size 3
      setxy 18 -24
      set color red
      set rbudget (rbudget - 5)
      set selected? true
      set labelmemory white
      set flying? true
      set effectiverange 2
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 5) die]
      ]
    ]
  ]
end 

to bbedbug
  if bbudget > 2
  [
    create-bedbugs 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bedbug"
      set size 2
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 3)
      set selected? true
      set labelmemory white
      set flying? false
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 3) die]
      ]
    ]
  ]
end 

to rbedbug
  if rbudget > 2
  [
    create-bedbugs 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bedbug"
      set size 2
      setxy 18 -24
      set color red
      set rbudget (rbudget - 3)
      set selected? true
      set labelmemory white
      set flying? false
      set effectiverange 3
      set ermemory effectiverange
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 3) die]
      ]
    ]
  ]
end 

to bstickbug
  if bbudget > 4
  [
    create-stickbug 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 2
      set dmemory damage
      set shape "walkingstick"
      set size 3.5
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory 1.5
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 5) die]
      ]
    ]
  ]
end 

to rstickbug
  if rbudget > 4
  [
    create-stickbug 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 2
      set dmemory damage
      set shape "walkingstick"
      set size 3.5
      setxy 18 -24
      set color red
      set rbudget (rbudget - 5)
      set selected? true
      set labelmemory white
      set effectiverange 1.5
      set ermemory 1.5
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 5) die]
      ]
    ]
  ]
end 

to btarantulahawk
  if bbudget > 8
  [
    create-tarantulahawks 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 4
      set speedmemory 4
      set damage 4
      set dmemory damage
      set shape "tarantulahawk"
      set size 4
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 9)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 9) die]
      ]
    ]
  ]
end 

to rtarantulahawk
  if rbudget > 8
  [
    create-tarantulahawks 1
    [
      set shield 1
      set health 5
      set maxhealth health
      set speed 4
      set speedmemory 4
      set damage 4
      set dmemory damage
      set shape "tarantulahawk"
      set size 4
      setxy 18 -24
      set color red
      set rbudget (rbudget - 9)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 9) die]
      ]
    ]
  ]
end 

to bscrewworms
  if bbudget > 6
  [
    create-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 7)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 7) die]
      ]
    ]
  ]
end 

to rscrewworms
  if rbudget > 6
  [
    create-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      setxy 18 -24
      set color red
      set rbudget (rbudget - 7)
      set selected? true
      set labelmemory white
      set flying? true
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [rselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [rselected?? = true]) ([pycor] of one-of patches with [rselected?? = true]) set selected? false ask patch-here [set rselected?? false]] [set rbudget (rbudget + 7) die]
      ]
    ]
  ]
end 

to btermites
  if bbudget > 3
  [
    create-termites 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "termite"
      set size 2.5
      setxy 18 -24
      set color blue
      set bbudget (bbudget - 4)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 7) die]
      ]
    ]
  ]
end 

to rtermites
  if rbudget > 3
  [
    create-termites 1
    [
      set shield 1
      set health 4.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "termite"
      set size 2.5
      setxy 18 -24
      set color red
      set rbudget (rbudget - 4)
      set selected? true
      set labelmemory white
      if gamemode = 2 and (ticks != 1)
      [
        ifelse (count patches with [bselected?? = true]) = 1 [setxy ([pxcor] of one-of patches with [bselected?? = true]) ([pycor] of one-of patches with [bselected?? = true]) set selected? false ask patch-here [set bselected?? false]] [set bbudget (bbudget + 7) die]
      ]
    ]
  ]
end 
;===========================================================================================

to start
if ticks = 1
[
ask turtles with [color = blue]
[
set heading 0
]
ask turtles with [color = red]
[
set heading 180
]
]
every 0.5
  [
    ask leaves [set hidden? false]
    ask lleaves [set hidden? false]
    ask turtles with [building? != true and shape != "energybug" and shape != "leaf 2" and shape != "leaf"]
    [
      set label precision health 2
    ]
    ask patches
    [
      if redweb = true
      [
        set pcolor 19.5
      ]
      if blueweb = true
      [
        set pcolor 109
      ]
      if redweb = true and blueweb = true
      [
        set pcolor 118.5
      ]
    ]
    ask patches with [redweb = true or blueweb = true]
    [
    set sspawntime (sspawntime - 1)
    if sspawntime <= 0
    [
    set redweb false
    set blueweb false
    set pcolor colormemory
    ]
    ]
;Building Stuff--------------------------------------------------------------------
  ask turtles with [building? = true and shape != "chemicalswap"]
  [
    set label health
  ]
  ask turtles with [shape = "chemicalswap"]
  [
    set label spawntime
  ]
  ask turtles with [building? != true and (not any? (pollen_flowers with [shade-of? color ([color] of self)]) in-radius 6)]
  [
    ask my-links with [shape = "pollon"]
    [
      die
    ]
  ]
  ask turtles with [building? != true and (not any? (health_givers with [shade-of? color ([color] of self)]) in-radius 6)]
  [
    ask my-links with [shape = "healing"]
    [
      die
    ]
  ]
 ;Special Tiles----------------------------------------------------------------------
    ask turtles with [flying? = 0]
    [
      set flying? false
    ]
    ask antlions
    [
      face min-one-of other turtles [distance myself]
    ]
    ask turtles with [shape != "ant"]
    [
      if [color] of self = red and [pcolor] of patch-here = 12
      [
        hatch 1
        [
        set size (size / 2)
        set maxhealth (maxhealth / 4)
        set health maxhealth
        right 90
        forward 3
        left 90
        set poisoned? false
        set label ""
        ]
        ask  min-one-of patches with [rednest = true and ((count patches with [rednest = true] in-radius 1.5) = 9)] [distance myself]
        [
          ask patches in-radius 1.5
          [
          set pcolor colormemory
          ]
        ]
      ]
      if [color] of self = blue and [pcolor] of patch-here = 102
      [
        hatch 1
        [
        set size (size / 2)
        set maxhealth (maxhealth / 4)
        set health maxhealth
        right 90
        forward 3
        left 90
        set poisoned? false
        set label ""
        ]
        ask  min-one-of patches with [bluenest = true and ((count patches with [bluenest = true] in-radius 1.5) = 9)] [distance myself]
        [
          ask patches in-radius 1.5
          [
          set pcolor colormemory
          ]
        ]
      ]
      if any? antlions in-radius 1.5 and [flying?] of self = false
      [
        ask patches in-radius 3 with [pcolor = 47.5]
        [
          set pcolor colormemory
        ]
        ask antlions in-radius 1.5
        [
          die
        ]
        die
      ]
 ;Status Effects----------------------------------------------------------------------
      if poisoned? = true and [shape] of self != "beetle" [set health (health - 0.25) set label-color green set labelmemory green]
      ;Cicada Ability==============================================
      ifelse count other cicadas with [color = [color] of myself] > 0
      [
      ifelse any? other cicadas with [color = ([color] of myself)] in-radius ([effectiverange] of min-one-of other cicadas [distance myself])
      [
        set effectiverange (ermemory * 2)
      ]
      [
        set effectiverange ermemory
      ]
      ]
      [
        set effectiverange ermemory
      ]
      ;Pillbug Ability=============================================
      ifelse count other pillbugs with [color = [color] of myself] > 0
      [
      ifelse any? other (pillbugs in-radius ([effectiverange] of min-one-of other pillbugs [distance myself])) with [color = ([color] of myself)]
      [
        set shield 2
        set label-color black
      ]
      [
        set shield 1
        set label-color [labelmemory] of self
      ]
      ]
      [
        set shield 1
        set label-color [labelmemory] of self
      ]
      ;Wasp Ability===============================================
      ifelse count other wasps with [color = [color] of myself] > 0
      [
      ifelse any? other (wasps in-radius ([effectiverange] of min-one-of other wasps [distance myself])) with [color = ([color] of myself)]
      [
        set damage (dmemory * 1.5)
        set label-color (red - 2)
      ]
      [
        set damage dmemory
        set label-color [labelmemory] of self
      ]
      ]
      [
        set damage dmemory
        set label-color [labelmemory] of self
      ]
      ;Dragonfly Ability==================================================
      ifelse count other dragonflies with [color = [color] of myself] > 0
      [
      ifelse any? (dragonflies in-radius ([effectiverange] of min-one-of other dragonflies [distance myself])) with [color = [color] of myself] and ([shape] of self != "dragonfly")
      [
        set speed (speedmemory * 2)
        set label-color yellow
      ]
      [
        set speed speedmemory
        set label-color [labelmemory] of self
      ]
      ]
      [
        set speed speedmemory
        set label-color [labelmemory] of self
      ]
      ;Bedbug Ability======================================================
      ifelse count other bedbugs with [color = [color] of myself] > 0
      [
      ifelse any? other (bedbugs in-radius ([effectiverange] of min-one-of other bedbugs [distance myself])) with [color = ([color] of myself)]
      [
        set speed [speed] of one-of (bedbugs in-radius ([effectiverange] of min-one-of other bedbugs [distance myself])) with [color = ([color] of myself)]
        set label-color grey
      ]
      [
        set speed speedmemory
        set label-color [labelmemory] of self
      ]
      ]
      [
        set speed speedmemory
        set label-color [labelmemory] of self
      ]
      ;============================Termite Burrows========================================
      if size = 1.256
      [
      die
      ]
      if [pcolor] of patch-here = black and flying? = false
      [
        set size 1.256
        set speed 0
        set speed speedmemory
      ]
    ]
    ask poisons
    [
    set label ""
      repeat 45
      [
        forward 1
        if any? turtles with [color = [rival] of myself] in-radius effectiverange
        [
          ask turtles with [color = [rival] of myself] in-radius effectiverange
        [
          set poisoned? true
        ]
          die
        ]
      ]
      die
    ]
    ask blinds
    [
    set label ""
      repeat 45
      [
        forward 1
        if any? turtles with [color = [rival] of myself] in-radius effectiverange
        [
          ask turtles with [color = [rival] of myself] in-radius effectiverange
        [
          set blindtime (blindtime + 7)
        ]
          die
        ]
      ]
      die
    ]

;==========================================================================================
;======================================FREE FOR ALL========================================
;==========================================================================================
if gamemode = 0
[
ifelse count turtles with [color = red] > 0 and count turtles with [color = blue] > 0 and gamemode = 0
[
  if gamemode = 0
  [
  ;Bugs Nest==============================================
        ask bugs_nests with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color blue
      set labelmemory white
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
        ask bugs_nests with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color red
      set labelmemory white
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
  ;Pollen Flowers=============================================================
   ask pollen_flowers with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = red] in-radius 4.5
            [
              set shape "pollon"
              set color yellow
            ]
            ask turtles with [color = red] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
   ask pollen_flowers with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = blue] in-radius 4.5
            [
              set shape "pollon"
              set color yellow
            ]
            ask turtles with [color = blue] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
  ;Bug Decoys===============================================
   ask bug_decoys with [shade-of? color blue]
        [
          set color 104
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
   ask bug_decoys with [shade-of? color red]
        [
          set color 14
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
  ;Health Givers==============================================
   ask health_givers with [shade-of? color blue]
        [
          face min-one-of turtles with [color = blue] [distance myself]
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
              ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]
            ]
          ]
          setxy bx by
        ]
   ask health_givers with [shade-of? color red]
        [
          face min-one-of turtles with [color = red] [distance myself]
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = red and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = red and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
              ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]
            ]
          ]
          setxy bx by
        ]
  ;Chemical Swappers==============================================================================
   ask chemical_swaps with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = red and switching? = true] != 1
          [
              if any? turtles with [color = red] in-radius 9
              [
            ask min-one-of turtles with [color = red] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = red and switching? = true]
              [
                set color blue
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = red and switching? = true] * 2)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = red and switching? = true] in-radius 9
            [
             set color blue
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
   ask chemical_swaps with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = blue and switching? = true] != 1
          [
              if any? turtles with [color = blue] in-radius 9
              [
            ask min-one-of turtles with [color = blue] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = blue and switching? = true]
              [
                set color red
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = blue and switching? = true] * 2)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = blue and switching? = true] in-radius 9
            [
             set color red
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
  ;Bugs---------------------------------------------------
          ask bugs with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))


            forward -2
     forward -1

  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
      ask bugs with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
   if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  ;Bees-------------------------------------------------------------------
ask bees with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
  ask bees with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
                set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
                forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Ants--------------------------------------------------------------------------
ask ants with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = blue]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
ask ants with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = red]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Caterpillars--------------------------------------------------------------------------------
  ask caterpillars with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  ask caterpillars with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius 1) with [color = blue]
     [
                set health (health - ([damage] of myself))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Butterflies-----------------------------------------------------------------------
      ask butterflies with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = blue and health < maxhealth]
        [
          face min-one-of caterpillars with [color = blue and health < maxhealth] [distance myself]
          ifelse [redweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = blue] in-radius effectiverange
          [
            ask caterpillars with [color = blue] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
      ask butterflies with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = red and health < 3]
        [
          face min-one-of caterpillars with [color = red and health < 3] [distance myself]
          ifelse [blueweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = red] in-radius effectiverange
          [
            ask caterpillars with [color = red] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
    ;Spiders----------------------------------------------------------------------------
  ask spiders with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        if random 20 = 1 and count (turtles-on patches with [pcolor != 109]) with [color = red] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 109]) with [color = red] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 109
          set blueweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  ask spiders with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    if random 20 = 1 and count (turtles-on patches with [pcolor != 19.5]) with [color = blue] > 0
    [
          ask max-one-of (turtles-on patches with [pcolor != 19.5]) with [color = blue] [distance myself]
      [
            ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 19.5
          set redweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Moths-------------------------------------------------------------------------------
      ask moths with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = red]
        [
          face min-one-of butterflies with [color = red] [distance myself]
          ifelse [redweb] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = red]
    [
      ask one-of (butterflies in-radius 1) with [color = red]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
          forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = red and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set dmemory damage set speed (speed / 2) set speedmemory speed set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]
      ask moths with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = blue]
        [
          face min-one-of butterflies with [color = blue] [distance myself]
          ifelse [BLUEWEB] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = blue]
    [
      ask one-of (butterflies in-radius 1) with [color = blue]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [BLUEWEB] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = blue and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set dmemory damage set speed (speed / 2) set speedmemory speed set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]

    ;Dragonflies-------------------------------------------------------------------------
    ask dragonflies with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ask dragonflies with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
             if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
     ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Beetles-----------------------------------------------------------------------------
        ask beetles with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
          forward 0 - [damage] of self
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
            forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
ask beetles with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
        forward -2
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
      forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
    ;Venom Spitters------------------------------------------------------------------------------------
  ask venomspitters with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red and poisoned? = true]
        [
    face min-one-of turtles with [color = red and poisoned? = true] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = red and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = red and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color red] [distance myself]
          hatch-poisons 1
          [
            set label ""
            set rival red
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color red] [distance myself]
          ]
        ]

    ]
  ]
  ask venomspitters with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue and poisoned? = true]
        [
    face min-one-of turtles with [color = blue and poisoned? = true] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = blue and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = blue and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color blue] [distance myself]
          hatch-poisons 1
          [
            set label ""
            set rival blue
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color blue] [distance myself]
          ]
        ]

    ]
  ]
    ;Grasshoppers----------------------------------------------------------------------------
    ask grasshoppers with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
      ]
  ]
ask grasshoppers with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Thorn Bugs---------------------------------------------------------------------------
       ask thornbugs with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
       ask thornbugs with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;Mantises---------------------------------------------------------------------------------
  ask mantises with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = red] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [redweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = red and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = red and health <= 0] in-radius 3
          [
            ask turtles with [color = blue] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = red and health <= 0] in-radius 6) / (count turtles with [color = blue] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
 ask mantises with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = blue] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [blueweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = blue and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = blue and health <= 0] in-radius 3
          [
            ask turtles with [color = red] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = blue and health <= 0] in-radius 6) / (count turtles with [color = red] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
    ;Pillbug----------------------------------------------------------------------------------------------------
       ask pillbugs with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
   ask pillbugs with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Cicadas-----------------------------------------------------------------------------------------------------
       ask cicadas with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
       ask cicadas with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Wasps-----------------------------------------------------------------------------------------------
  ask wasps with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
  ask wasps with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
      ;Bedbugs-------------------------------------------------------------------------------------------
  ask bedbugs with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ask bedbugs with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Walking Sticks--------------------------------------------------------------------------------------
     ask stickbug with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red] and (random 15 != 1)
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = red] with-max [damage]
          hatch-blinds 1
          [
            set rival red
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
     ask stickbug with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue] and (random 15 != 1)
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = blue] with-max [damage]
          hatch-blinds 1
          [
            set rival blue
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
    ;Tarantula Hawks-------------------------------------------------------------------------------------
  ask tarantulahawks with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
ask tarantulahawks with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
;Screwworm Flies--------------------------------------------------------------------------
ask screwworms with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set bhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
ask screwworms with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set rhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
ask larvaes with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 3
      set color blue
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
ask larvaes with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 3
      set color red
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
;Termites-----------------------------------------------------------------------------------
ask termites with [color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
          if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = red]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
ask termites with [color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)]
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = blue]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
;-------------------------------------------------------------------------------------------
ask turtles with [blindtime > 0]
    [
      left random 90
      right random 90
      forward speed
      set blindtime (blindtime - 1)
      ]
    ask turtles with [paralyzetime > 0]
    [
      set paralyzetime (paralyzetime - 1)
      ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = blue) and flying? = false]
[
  right 135
  forward speed
  ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = red) and flying? = false]
[
left 135
forward speed
]
        ask turtles with [health <= 0]
    [
      if bhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color blue
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set bhost? false
            ]
          ]
      if rhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color red
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set rhost? false
            ]
          ]
      die
    ]
    ]
  ]
  [
        if count turtles with [color = red] = 0
        [
          print "BLUE WINS"
          stop
        ]
        if count turtles with [color = blue] = 0
        [
          print "RED WINS"
          stop
        ]
  ]
  ]
    ;====================================================================================================
    ;==========================================NEST DESTROYER============================================
    ;====================================================================================================
if gamemode = 1
[
ifelse count nests = 2 and gamemode = 1
[
if gamemode = 1
[

      ask nests with [color = blue]
      [
        set color 103
        set label health
      ]
      ask nests with [color = red]
      [
        set color 13
        set label health
      ]
      ask turtles with [color = red]
      [
        set nestnumber 2
      ]
      ask turtles with [color = blue]
      [
        set nestnumber 1
      ]
      ask turtles with [recovering? = true]
      [
        setxy ([xcor] of one-of nests with [nestnumber = [nestnumber] of myself]) ([ycor] of one-of nests with [nestnumber = [nestnumber] of myself])
        set health (health + 1)
        set paralyzetime 10
        if health >= maxhealth
        [
          set recovering? false
        ]
      ]
  ;Bugs Nest==============================================
        ask bugs_nests with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color blue
      set labelmemory white
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
        ask bugs_nests with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color red
      set labelmemory white
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
  ;Pollen Flowers=============================================================
   ask pollen_flowers with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = red] in-radius 4.5
            ask turtles with [color = red] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
   ask pollen_flowers with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = blue] in-radius 4.5
            ask turtles with [color = blue] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
  ;Bug Decoys============================================================
   ask bug_decoys with [shade-of? color blue]
        [
          set color 104
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
   ask bug_decoys with [shade-of? color red]
        [
          set color 14
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
;Health Givers=====================================================================
   ask health_givers with [shade-of? color blue]
        [
          face min-one-of turtles with [color = blue] [distance myself]
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
              ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]

            ]
          ]
          setxy bx by
        ]
   ask health_givers with [shade-of? color red]
        [
          face min-one-of turtles with [color = red] [distance myself]
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = red and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = red and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
                            ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]
            ]
          ]
          setxy bx by
        ]
;Chemical Swappers==============================================================================
   ask chemical_swaps with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = red and switching? = true] != 1
          [
              if any? turtles with [color = red] in-radius 9
              [
            ask min-one-of turtles with [color = red] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = red and switching? = true]
              [
                set color blue
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = red and switching? = true] * 3)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = red and switching? = true] in-radius 9
            [
             set color blue
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
   ask chemical_swaps with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = blue and switching? = true] != 1
          [
              if any? turtles with [color = blue] in-radius 9
              [
            ask min-one-of turtles with [color = blue] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = blue and switching? = true]
              [
                set color red
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = blue and switching? = true] * 3)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = blue and switching? = true] in-radius 9
            [
             set color red
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
        ;==========================================================================
      ask turtles with [shape != "nest" and shape != "ant"]
     [
          ifelse any? turtles with [(color != [color] of myself) and (shape != "nest")] in-radius 9 and (not any? nests with [nestnumber != [nestnumber] of myself] in-radius 9)
      [
              if shape = "bug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
      if shape = "bug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
   if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  ;Bees-------------------------------------------------------------------
if shape = "bee 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
  if shape = "bee 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
                set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Ants--------------------------------------------------------------------------
if shape = "ant 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = blue]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
if shape = "ant 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = red]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Caterpillars--------------------------------------------------------------------------------
  if shape = "caterpillar" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  if shape = "caterpillar" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius 1) with [color = blue]
     [
       set health (health - 1)
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Butterflies-----------------------------------------------------------------------
      if shape = "butterfly" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = blue and health < 3]
        [
          face min-one-of caterpillars with [color = blue and health < 3] [distance myself]
          ifelse [redweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = blue] in-radius effectiverange
          [
            ask caterpillars with [color = blue] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
      if shape = "butterfly" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = red and health < 3]
        [
          face min-one-of caterpillars with [color = red and health < 3] [distance myself]
          ifelse [blueweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = red] in-radius effectiverange
          [
            ask caterpillars with [color = red] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
    ;Spiders----------------------------------------------------------------------------
if shape = "spider" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        if random 20 = 1 and count (turtles-on patches with [pcolor != 109]) with [color = red] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 109]) with [color = red] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 109
          set blueweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  if shape = "spider" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    if random 20 = 1 and count (turtles-on patches with [pcolor != 19.5]) with [color = blue] > 0
    [
          ask max-one-of (turtles-on patches with [pcolor != 19.5]) with [color = blue] [distance myself]
      [
            ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 19.5
          set redweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Moths-------------------------------------------------------------------------------
      if shape = "butterfly 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = red]
        [
          face min-one-of butterflies with [color = red] [distance myself]
          ifelse [redweb] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = red]
    [
      ask one-of (butterflies in-radius 1) with [color = red]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
          forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = red and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set speed (speed / 2) set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]
      if shape = "butterfly 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = blue]
        [
          face min-one-of butterflies with [color = blue] [distance myself]
          ifelse [BLUEWEB] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = blue]
    [
      ask one-of (butterflies in-radius 1) with [color = blue]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [BLUEWEB] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = blue and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set speed (speed / 2) set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]

    ;Dragonflies-------------------------------------------------------------------------
    if shape = "dragonfly" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    if shape = "dragonfly" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
             if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
     ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Beetles-----------------------------------------------------------------------------
        if shape = "beetle" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
          forward 0 - [damage] of self
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
            forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
if shape = "beetle" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
        forward -2
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
      forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
    ;Venom Spitters------------------------------------------------------------------------------------
  if shape = "venomspitter" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red and poisoned? = true]
        [
    face min-one-of turtles with [color = red and poisoned? = true] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = red and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = red and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color red] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival red
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color red] [distance myself]
          ]
        ]

    ]
  ]
if shape = "venomspitter" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue and poisoned? = true]
        [
    face min-one-of turtles with [color = blue and poisoned? = true] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = blue and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = blue and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color blue] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival blue
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color blue] [distance myself]
          ]
        ]

    ]
  ]
    ;Grasshoppers----------------------------------------------------------------------------
    if shape = "grasshopper" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "grasshopper" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Thorn Bugs---------------------------------------------------------------------------
       if shape = "thornbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
       if shape = "thornbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;Mantises---------------------------------------------------------------------------------
  if shape = "mantis" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = red] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [redweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = red and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = red and health <= 0] in-radius 3
          [
            ask turtles with [color = blue] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = red and health <= 0] in-radius 6) / (count turtles with [color = blue] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
 if shape = "mantis" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = blue] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [blueweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = blue and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = blue and health <= 0] in-radius 3
          [
            ask turtles with [color = red] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = blue and health <= 0] in-radius 6) / (count turtles with [color = red] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
    ;Pillbug----------------------------------------------------------------------------------------------------
       if shape = "pillbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
   if shape = "pillbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Cicadas-----------------------------------------------------------------------------------------------------
       if shape = "cicada" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
       if shape = "cicada" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Wasps-----------------------------------------------------------------------------------------------
  if shape = "wasp" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
  if shape = "wasp" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
      ;Bedbugs-------------------------------------------------------------------------------------------
  if shape = "bedbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    if shape = "bedbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Walking Sticks--------------------------------------------------------------------------------------
     if shape = "walkingstick" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red] and (random 20 != 1)
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = red] with-max [damage]
          hatch-blinds 1
          [
            set rival red
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
     if shape = "walkingstick" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue] and (random 20 != 1)
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = blue] with-max [damage]
          hatch-blinds 1
          [
            set rival blue
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
    ;Tarantula Hawks-------------------------------------------------------------------------------------
  if shape = "tarantulahawk" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
if shape = "tarantulahawk" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
;Screwworms------------------------------------------------------------------------
if shape = "screwworm" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set bhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "screwworm" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set rhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "larvae" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 3
      set color blue
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "larvae" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 3
      set color red
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;Termites-------------------------------------------------------------------------------------
 if shape = "termite" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
          if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = red]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "termite" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = blue]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;------------
      ]
      [
        ;=================
          if any? nests with [nestnumber != [nestnumber] of myself] in-radius 4
        [

          ask nests with [nestnumber != [nestnumber] of myself]
          [
              set health (health - [damage] of myself)
          ]
          ask self
          [
            forward 0 - speed
            forward -1
            if shape = "mantis"
            [
                 set speed 2
                 set speedmemory speed
                 set damage 1
                 set dmemory damage
            ]
            if shape = "beetle"
             [
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
             ]
          ]
        ]

          if [color] of self = blue
          [
            face one-of nests with [color = 13]
          ]
          if [color] of self = red
          [
            face one-of nests with [color = 103]
          ]
        ifelse shape != "mantis"
              [
        forward speed
              ]
              [
                forward speed - 1
              ]
      ]
      ]
              ;Grasshoppers----------
        ask grasshoppers
        [
            ifelse not any? turtles with [shade-of? [color] of self [color] of myself = false] in-radius 9
            [
              set speed 12
            ]
            [
              set speed speedmemory
            ]
          ]
        ;Spiders--------------------
        ask spiders with [color = blue]
        [
       if random 20 = 1 and count (turtles-on patches with [pcolor != 109]) with [color = red] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 109]) with [color = red] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 109
          set blueweb true
          set sspawntime 60
       ]
      ]
    ]
      ]
        ask spiders with [color = red]
        [
        if random 20 = 1 and count (turtles-on patches with [pcolor != 19.5]) with [color = blue] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 19.5]) with [color = blue] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 19.5
          set redweb true
          set sspawntime 60
        ]
      ]
    ]
      ]
        ;Venom Spitters---
        ask venomspitters with [color = blue]
        [
          if count turtles with [color = red and poisoned? = true] = 0
         [
                if count turtles with [color = red] >= 1
                [
          face min-one-of turtles with [shade-of? color red] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival red
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color red] [distance myself]
          ]
          ]
              ]

        ]
        ask venomspitters with [color = red]
        [
          if count turtles with [color = blue and poisoned? = true] = 0
          [
                if count turtles with [color = blue] >= 1
                [
          face min-one-of turtles with [shade-of? color blue] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival blue
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color blue] [distance myself]
          ]
          ]
              ]
        ]
        ;Beetles----------
        ask beetles
        [
          set speed (speed + 0.25)
          set speedmemory speed
          set damage speed
          set dmemory damage
          if speed > 3
          [
          set facememory [heading] of self
          set ramming true
          ]
        ]
        ;Walking Stick----
        ask stickbug with [color = blue]
        [
          if random 20 = 1 and (count turtles with [color = red] > 0)
        [
            face one-of turtles with [color = red] with-max [damage]
          hatch-blinds 1
          [
            set rival red
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]
        ]
        ask stickbug with [color = red]
        [
          if random 20 = 1 and (count turtles with [color = red] > 0)
        [
            face one-of turtles with [color = blue] with-max [damage]
          hatch-blinds 1
          [
            set rival blue
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]
        ]
          ask larvaes with [color = blue]
                  [
                    set spawntime (spawntime - 1)
          if spawntime <= 0
            [
     hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color blue
      set flying? true
    ]
                      die
                    ]
                  ]
       ask larvaes with [color = red]
                  [
                    set spawntime (spawntime - 1)
          if spawntime <= 0
            [
     hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color red
      set flying? true
    ]
                      die
                    ]
                  ]
       ;=================
    ]
    ask turtles with [blindtime > 0]
    [
      left random 90
      right random 90
      forward speed
      set blindtime (blindtime - 1)
      ]
    ask turtles with [paralyzetime > 0]
    [
      set paralyzetime (paralyzetime - 1)
      ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = blue) and flying? = false]
[
  right 135
  forward speed
  ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = red) and flying? = false]
[
left 135
forward speed
]
      ask turtles with [shape != "nest"]
    [
        if (health <= 0)
        [
          ask nests with [nestnumber = [nestnumber] of myself]
          [
            ifelse count turtles with [recovering? = true and nestnumber = [nestnumber] of myself] = 0
            [
              ask myself
              [
                setxy ([xcor] of one-of nests with [nestnumber = [nestnumber] of myself]) ([ycor] of one-of nests with [nestnumber = [nestnumber] of myself])
                set paralyzetime 10
                set recovering? true
              ]
            ]
            [
              ask myself
              [
                if bhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color blue
      set poisoned? false
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set bhost? false
            ]
          ]
      if rhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color red
      set poisoned? false
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set bhost? false
            ]
          ]
                die
              ]
            ]
        ]
        ]
    ]
    ask nests
      [
        if health <= 0
        [
          die
        ]
      ]
  ]
  [
  if count nests with [color = 13] = 0
        [
    print "BLUE WINS"
    stop
        ]
  if count nests with [color = 103] = 0
        [
    print "RED WINS"
    stop
        ]
  ]
  ]
  ;=====================================================================================
  ;=================================ENERGY BUGS=========================================
  ;=====================================================================================
  if gamemode = 2
  [
    ask points with [color = blue]
    [
      set color violet
    ]
    ask points with [color = red]
    [
      set color orange
    ]
  ;Bugs Nest==============================================
        ask bugs_nests with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color blue
      set label ""
      set labelmemory white
      set building? 0
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
        ask bugs_nests with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              hatch-bugs 1
              [
       set shield 1
       set building? 0
      set health 1
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "bug"
      set size 1.5
      set color red
      set label ""
      set labelmemory white
      set building? 0
              ]
              set health (health - 2)
              set spawntime 10
            ]
          ]
          setxy bx by
        ]
  ;Pollen Flowers=============================================================
   ask pollen_flowers with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = red] in-radius 4.5
            ask turtles with [color = red] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
   ask pollen_flowers with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
            create-links-to turtles with [color = blue] in-radius 4.5
            ask turtles with [color = blue] in-radius 4.5
            [
              set blindtime 2
            ]
          ]
          setxy bx by
        ]
  ;Bug Decoys============================================================
   ask bug_decoys with [shade-of? color blue]
        [
          set color 104
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
   ask bug_decoys with [shade-of? color red]
        [
          set color 14
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            set spawntime (spawntime - 1)
            if spawntime = 0
            [
              set health (health - 1)
              set spawntime 10
            ]
          ]
        ]
;Health Givers=====================================================================
   ask health_givers with [shade-of? color blue]
        [
              if count turtles with [color = blue] > 0
              [
          face min-one-of turtles with [color = blue] [distance myself]
              ]
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = blue and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
              ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]

            ]
          ]
          setxy bx by
        ]
   ask health_givers with [shade-of? color red]
        [
              if count turtles with [color = red] > 0
              [
          face min-one-of turtles with [color = red] [distance myself]
              ]
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            create-links-to turtles with [color = red and health < maxhealth] in-radius 6
            [
              set shape "healing"
              set color lime
            ]
            ask turtles with [color = red and health < maxhealth] in-radius 6
            [
              set health (health + 0.5)
                            ask myself
              [
                set health (health - 0.5)
                ]
              if health > maxhealth
              [
                set health maxhealth
              ]
            ]
          ]
          setxy bx by
        ]
;Chemical Swappers==============================================================================
   ask chemical_swaps with [shade-of? color blue]
        [
          set color 104
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = red and switching? = true] != 1
          [
              if any? turtles with [color = red] in-radius 9
              [
            ask min-one-of turtles with [color = red] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = red and switching? = true]
              [
                set color blue
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = red and switching? = true] * 3)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = red and switching? = true] in-radius 9
            [
             set color blue
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
   ask chemical_swaps with [shade-of? color red]
        [
          set color 14
          if ticks = 1
          [
            set bx xcor
            set by ycor
          ]
          if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
          [
            if count turtles with [color = blue and switching? = true] != 1
          [
              if any? turtles with [color = blue] in-radius 9
              [
            ask min-one-of turtles with [color = blue] in-radius 9 [distance myself]
            [
              set switching? true
            ]
            create-links-to turtles with [color = blue and switching? = true]
              [
                set color red
                set shape "chemical"
              ]
              set spawntime ([maxhealth] of one-of turtles with [color = blue and switching? = true] * 3)
          ]
            ]
            set spawntime (spawntime - 1)
            if spawntime <= 0
            [
            ask turtles with [color = blue and switching? = true] in-radius 9
            [
             set color red
             set switching? false
                ask my-links with [shape = "chemical"]
                [
                  die
                ]
            ]
              set spawntime 0
            ]
          ]
          setxy bx by
        ]
  ;==========================================================================

    ;GAMEMODE CONSTANTS================================================================================================
    ask patches with [(plabel != "") and ((rselected?? = true) or (bselected?? = true))]
    [
      set plabel-color black
    ]
    ask patches with [(plabel != "") and ((rselected?? != true) and (bselected?? != true))]
    [
      set plabel-color white
    ]
    ifelse (count points with [color = violet] > 0) and (count points with [color = orange] > 0) and gamemode = 2
    [
      set rgen (rgen - 1)
      set bgen (bgen - 1)
      if rgen <= 0
      [
        repeat (count points with [color = orange])
        [
          set rbudget (rbudget + 1)
        ]
        set rgen 12
      ]
      if bgen <= 0
      [
        repeat (count points with [color = violet])
        [
          set bbudget (bbudget + 1)
        ]
        set bgen 12
      ]
      ask points with [color = violet]
      [
        if any? turtles with [color = red] in-radius 1
        [
          set spawntime (spawntime - 1)
        ]
        if spawntime <= 0
        [
          die
        ]
        set label precision spawntime 1
      ]
      ask points with [color = orange]
      [
        if any? turtles with [color = blue] in-radius 1
        [
          set spawntime (spawntime - 1)
        ]
        if spawntime <= 0
        [
          die
        ]
        set label precision spawntime 1
      ]
      ask turtles with [blindtime > 0]
    [
      left random 90
      right random 90
      forward speed
      set blindtime (blindtime - 1)
      ]
    ask turtles with [paralyzetime > 0]
    [
      set paralyzetime (paralyzetime - 1)
      ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = blue) and flying? = false]
[
  right 135
  forward speed
  ]
ask turtles with [(patch-ahead speed = nobody) or ([pcolor] of (patch-ahead speed) = black) and (color = red) and flying? = false]
[
left 135
forward speed
]
ask turtles with [health <= 0]
    [
      if bhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color blue
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set bhost? false
            ]
          ]
      if rhost? = true
      [
        hatch-larvaes 1
        [
      set shield 1
      set health 1.5
      set maxhealth health
      set speed 1
      set speedmemory 1
      set damage 1
      set dmemory damage
      set shape "larvae"
      set size 2
      set color red
      set label-color white
      set labelmemory white
      set poisoned? false
      set flying? true
      set spawntime 20
      set rhost? false
            ]
          ]
      die
    ]
      ;===================================================================================================================
      ask turtles with [(building? != true) and (shape != "energybug")]
      [

        ifelse not any? turtles with [(shade-of? color ([color] of myself) = false) and shape != "energybug"] in-radius 9
        [
          ifelse not any? (points-on patch-here) with [(color != ([color] of myself + 10))]
          [
            if blindtime = 0 and paralyzetime = 0
            [
            if count points with [(color != ([color] of myself + 10))] > 0
            [
            face min-one-of points with [(color != ([color] of myself + 10))] [distance myself]
            if color = blue
            [
              ifelse [redweb] of patch-here = false
              [
                forward speed
              ]
              [
                forward (speed / 4)
              ]
            ]
            if color = red
            [
              ifelse [blueweb] of patch-here = false
              [
                forward speed
              ]
              [
                forward (speed / 4)
              ]
            ]
 ;Grasshoppers----------
        if shape = "grasshopper"
        [
            ifelse not any? turtles with [shade-of? [color] of self [color] of myself = false] in-radius 9
            [
              set speed 12
            ]
            [
              set speed speedmemory
            ]
          ]
        ;Spiders--------------------
        if shape = "spider" and color = blue
        [
       if random 20 = 1 and count (turtles-on patches with [pcolor != 109]) with [color = red] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 109]) with [color = red] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 109
          set blueweb true
          set sspawntime 60
       ]
      ]
    ]
      ]
        if shape = "spider" and color = red
        [
        if random 20 = 1 and count (turtles-on patches with [pcolor != 19.5]) with [color = blue] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 19.5]) with [color = blue] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 19.5
          set redweb true
          set sspawntime 60
        ]
      ]
    ]
      ]
        ;Venom Spitters---
        if shape = "venomspitter" and color = blue
        [
          if count turtles with [color = red and poisoned? = true] = 0
         [
                if count turtles with [color = red] >= 1
                [
          face min-one-of turtles with [shade-of? color red] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival red
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color red] [distance myself]
          ]
          ]
              ]

        ]
        if shape = "venomspitter" and color = red
        [
          if count turtles with [color = blue and poisoned? = true] = 0
          [
                if count turtles with [color = blue] >= 1
                [
          face min-one-of turtles with [shade-of? color blue] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival blue
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color blue] [distance myself]
          ]
          ]
              ]
        ]
        ;Beetles----------
        if shape = "beetle"
        [
          set speed (speed + 0.25)
          set speedmemory speed
          set damage speed
          set dmemory damage
          if speed > 3
          [
          set facememory [heading] of self
          set ramming true
          ]
        ]
        ;Walking Stick----
        if shape = "stickbug" and color = blue
        [
          if random 20 = 1 and (count turtles with [color = red] > 0)
        [
            face one-of turtles with [color = red] with-max [damage]
          hatch-blinds 1
          [
            set rival red
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]
        ]
        if shape = "stickbug" and color = red
        [
          if random 20 = 1 and (count turtles with [color = red] > 0)
        [
            face one-of turtles with [color = blue] with-max [damage]
          hatch-blinds 1
          [
            set rival blue
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]
        ]
        ;Larvae----------
        if shape = "larvae" and color = blue
                  [
                    set spawntime (spawntime - 1)
          if spawntime <= 0
            [
     hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color blue
      set flying? true
    ]
                      die
                    ]
                  ]
       if shape = "larvae" and color = red
                  [
                    set spawntime (spawntime - 1)
          if spawntime <= 0
            [
     hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color red
      set flying? true
    ]
                      die
                    ]
                  ]

          ]
              ]
          ]
          [

          ]
        ]
        [
          ifelse not any? (points-on patch-here) with [(color != ([color] of myself + 10))]
          [
if shape = "bug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))


            forward -2
     forward -1

  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
if shape = "bug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
   if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
  ;Bees-------------------------------------------------------------------
if shape = "bee 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
if shape = "bee 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
                set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
                forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

     set health (health - ((1 / speed) / shield))
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Ants--------------------------------------------------------------------------
if shape = "ant 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = blue]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
if shape = "ant 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set damage 1 + (0.5 * (count other ants in-radius effectiverange with [color = red]))
    set dmemory damage
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Caterpillars--------------------------------------------------------------------------------
if shape = "caterpillar" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
if shape = "caterpillar" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius 1) with [color = blue]
     [
                set health (health - ([damage] of myself))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Butterflies-----------------------------------------------------------------------
if shape = "butterfly" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = blue and health < 3]
        [
          face min-one-of caterpillars with [color = blue and health < 3] [distance myself]
          ifelse [redweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = blue] in-radius effectiverange
          [
            ask caterpillars with [color = blue] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
if shape = "butterfly" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? caterpillars with [color = red and health < 3]
        [
          face min-one-of caterpillars with [color = red and health < 3] [distance myself]
          ifelse [blueweb] of patch-here = false
          [
          forward speed
          ]
          [
          forward (speed / 4)
          ]
          if any? caterpillars with [color = red] in-radius effectiverange
          [
            ask caterpillars with [color = red] in-radius effectiverange
            [
              set health (health + 1)
              if health > 3
              [ set health 3]
            ]
          ]
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
      ]
  ]
    ;Spiders----------------------------------------------------------------------------
if shape = "spider" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        if random 20 = 1 and count (turtles-on patches with [pcolor != 109]) with [color = red] > 0
    [
      ask max-one-of (turtles-on patches with [pcolor != 109]) with [color = red] [distance myself]
      [
        ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 109
          set blueweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
if shape = "spider" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    if random 20 = 1 and count (turtles-on patches with [pcolor != 19.5]) with [color = blue] > 0
    [
          ask max-one-of (turtles-on patches with [pcolor != 19.5]) with [color = blue] [distance myself]
      [
            ask patches in-radius ([effectiverange] of myself)
        [
          set pcolor 19.5
          set redweb true
          set sspawntime 60
        ]
      ]
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
            set poisoned? true
  if thorns = true
    [
      ask myself
      [
       set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
      ]
  ]
    ;Moths-------------------------------------------------------------------------------
 if shape = "butterfly 2" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = red]
        [
          face min-one-of butterflies with [color = red] [distance myself]
          ifelse [redweb] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = red]
    [
      ask one-of (butterflies in-radius 1) with [color = red]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
          forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = red and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set dmemory damage set speed (speed / 2) set speedmemory speed set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]
if shape = "butterfly 2" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? butterflies with [color = blue]
        [
          face min-one-of butterflies with [color = blue] [distance myself]
          ifelse [BLUEWEB] of patch-here = false
         [
           forward speed
          ]
          [
            forward (speed / 4)
          ]
         if any? (butterflies in-radius 1) with [color = blue]
    [
      ask one-of (butterflies in-radius 1) with [color = blue]
     [
            set health (health - ((([damage] of myself) * 2) / shield))
              forward -2
     forward -1
      ]

    ]
        ]
       [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [BLUEWEB] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
              forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]

    ]
        ]
    if health <= 0
    [
          ask turtles in-radius effectiverange with [color = blue and [shape] of self != "beetle"]
          [
            set damage (damage / 2) set dmemory damage set speed (speed / 2) set speedmemory speed set label-color (grey - 2) set labelmemory (grey - 2)
            set dmemory damage
            set speedmemory speed
          ]
    ]
      ]
  ]

    ;Dragonflies-------------------------------------------------------------------------
if shape = "dragonfly" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
if shape = "dragonfly" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
             if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
     ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
    ;Beetles-----------------------------------------------------------------------------
if shape = "beetle" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
          forward 0 - [damage] of self
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
            forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
if shape = "beetle" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse ramming = true
        [
          set heading facememory
        ]
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ]
    forward speed
    set speed (speed + 0.25)
    set speedmemory speed
    set damage speed
    set dmemory damage
        if ([pxcor] of patch-here >= 33.9) or ([pycor] of patch-here >= -0.9) or ([pxcor] of patch-here <= 0.9) or ([pycor] of patch-here <= -45.9) and ramming = true
      [
        set ramming false
        set speed 0.25
        set speedmemory speed
        set damage speed
        set dmemory damage
        forward -2
        forward -1
       ]
    if speed > 3
      [
        set facememory [heading] of self
        set ramming true
      ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask (turtles in-radius effectiverange) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward 0 - [damage] of myself
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
          if [damage] of self > 3.5
          [
      forward 0 - [damage] of self
      forward -1
          ]
      set speed 0.25
      set speedmemory speed
      set damage speed
      set dmemory damage
      set ramming false
    ]
      ]
  ]
    ;Venom Spitters------------------------------------------------------------------------------------
if shape = "venomspitter" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red and poisoned? = true]
        [
    face min-one-of turtles with [color = red and poisoned? = true] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = red and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = red and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color red] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival red
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color red] [distance myself]
          ]
        ]

    ]
  ]
if shape = "venomspitter" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue and poisoned? = true]
        [
    face min-one-of turtles with [color = blue and poisoned? = true] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [color = blue and poisoned? = true]
    [
      ask one-of (turtles in-radius 1) with [color = blue and poisoned? = true]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
          face min-one-of turtles with [shade-of? color blue] [distance myself]
          hatch-poisons 1
          [
          set label ""
            set rival blue
            set color 52
            set ermemory effectiverange
            set size 1
            face min-one-of turtles with [shade-of? color blue] [distance myself]
          ]
        ]

    ]
  ]
    ;Grasshoppers----------------------------------------------------------------------------
if shape = "grasshopper" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage / 2))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "grasshopper" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) > 12
        [
          set speed 12
        ]
        [
          set speed speedmemory
        ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Thorn Bugs---------------------------------------------------------------------------
if shape = "thornbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "thornbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;Mantises---------------------------------------------------------------------------------
if shape = "mantis" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = red] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = red] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [redweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = red and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = red and health <= 0] in-radius 3
          [
            ask turtles with [color = blue] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = red and health <= 0] in-radius 6) / (count turtles with [color = blue] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
if shape = "mantis" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [distance myself] of (min-one-of turtles with [color = blue] [distance myself]) < 7 and speed < ([distance myself] of min-one-of turtles with [color = blue] [distance myself])
        [
          set speed (speed + 1)
          set speedmemory speed
          set damage (damage + 1)
          set dmemory damage
        ]
        [
        ifelse [blueweb] of patch-here = false
        [
    forward speed - 1
    set speed 2
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
     set speed 2
     set speedmemory speed
     set damage 1
     set dmemory damage
    ]
        ]
          if any? turtles with [color = blue and health <= 0] in-radius 3
          [
          ask one-of turtles with [color = blue and health <= 0] in-radius 3
          [
            ask turtles with [color = red] in-radius 6
            [
          set health health + (1 + (([maxhealth] of one-of (turtles with [color = blue and health <= 0] in-radius 6) / (count turtles with [color = red] in-radius 6))))
          if health > maxhealth
          [
            set health maxhealth
          ]
            ]
          ]
      ]
      ]
  ]
    ;Pillbug----------------------------------------------------------------------------------------------------
if shape = "pillbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "pillbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Cicadas-----------------------------------------------------------------------------------------------------
if shape = "cicada" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "cicada" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Wasps-----------------------------------------------------------------------------------------------
if shape = "wasp" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
if shape = "wasp" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
      ;Bedbugs-------------------------------------------------------------------------------------------
if shape = "bedbug" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "bedbug" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
     [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
    ;Walking Sticks--------------------------------------------------------------------------------------
if shape = "walkingstick" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = red] and (random 15 != 1)
        [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = red] with-max [damage]
          hatch-blinds 1
          [
            set rival red
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
if shape = "walkingstick" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
        ifelse any? turtles with [color = blue] and (random 15 != 1)
        [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - (([damage] of myself) / shield))
     forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
        ]
        [
            face one-of turtles with [color = blue] with-max [damage]
          hatch-blinds 1
          [
            set rival blue
            set color brown
            set ermemory effectiverange
            set size 1
            set heading [heading] of myself
          ]
        ]

    ]
  ]
    ;Tarantula Hawks-------------------------------------------------------------------------------------
if shape = "tarantulahawk" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
if shape = "tarantulahawk" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    repeat speed
          [
            forward 1
            if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
     set health (health - ((([damage] of myself) / ([speed] of myself)) / shield))
     if [shape] of self != "beetle"
       [
         set poisoned? true
         set effectiverange 0
         set ermemory 0
       ]
     set paralyzetime (paralyzetime + 1)
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
          ]
        ]
        [
    forward (speed / 4)
        ]
      ]
  ]
;Screwworm Flies--------------------------------------------------------------------------
if shape = "screwworm" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set bhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "screwworm" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            set poisoned? true
            set rhost? true
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "larvae" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color blue
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color red] [distance myself]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "larvae" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    set spawntime (spawntime - 1)
    if spawntime <= 0
    [
    hatch-screwworms 1
    [
      set shield 1
      set health 4
      set maxhealth health
      set speed 1.5
      set speedmemory 1.5
      set damage 1.5
      set dmemory damage
      set shape "screwworm"
      set size 2.5
      set color red
      set flying? true
    ]
    die
    ]
    face min-one-of turtles with [shade-of? color blue] [distance myself]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            set health (health - (([damage] of myself) / shield))
            forward -2
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
;Termites-------------------------------------------------------------------------------------------
if shape = "termite" and color = blue and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color red] [distance myself]
          if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = red]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [redweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color red]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color red]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
if shape = "termite" and color = red and blindtime = 0 and paralyzetime = 0 and (patch-ahead speed != nobody) and ([pcolor] of (patch-ahead speed) != black)
  [
    if count turtles with [color = red] > 0 and count turtles with [color = blue] > 0
      [
    face min-one-of turtles with [shade-of? color blue] [distance myself]
if ((not any? patches with ([nobody = true]) in-radius 3) and (any? (turtles-on patch-ahead 2) with [color = blue]) and (not any? (patches with [pcolor = black]) in-radius 3))
    [
      ask patch-ahead 3
      [
      ask patches in-radius 1 with [center? = true]
      [
        ask patches in-radius 1.5
        [
          set pcolor black
        ]
      ]
      ]
    ]
        ifelse [blueweb] of patch-here = false
        [
    forward speed
        ]
        [
    forward (speed / 4)
        ]
    if any? (turtles in-radius 1) with [shade-of? color blue]
    [
      ask one-of (turtles in-radius 1) with [shade-of? color blue]
     [
            ifelse building? != true
            [
            set health (health - (([damage] of myself) / shield))
            ]
            [
            set health (health - ((([damage] of myself) / shield)) * 4)
            ]
     forward -1
  if thorns = true
    [
      ask myself
      [
        set health (health - (damage * 0.75))
      ]
    ]
      ]
    ]
      ]
  ]
  ;-------------------------------------------------------
          ]
          [

          ]
        ]
      ]
    ]
    [
      if count points with [color = orange] = 0
        [
          print "BLUE WINS"
          stop
        ]
      if count points with [color = violet] = 0
        [
          print "RED WINS"
          stop
        ]
    ]
  ]
  ]
  tick
end 

There is only one version of this model, created about 3 years ago by Israel Alderete.

Attached files

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Silly Bug Game.png preview Preview for 'Silly Bug Game' about 3 years ago, by Israel Alderete Download

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