Social Norms (Emperor's Dilemma)

Social Norms (Emperor's Dilemma) preview image

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Jbradford_web3 John Bradford (Author)

Tags

norms, society, sociology 

Tagged by John Bradford over 6 years ago

social norms 

Tagged by John Bradford over 6 years ago

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breed [believers believer]
breed [disbelievers disbeliever]
breed [recovers recover]
globals [infected_per infected_mean infected_list

  ]
turtles-own [
  Beliefs ; B = 1 if believes; B = -1 if doesn't believe;
  Strength  ; strength of belief varies from 0 to 1
  Compliance ; binary; 1 if complies/enforces norm, and 0 otherwise.
  Enforcement ; 1 if enforces norm; -1 if enforces deviance.
  Enforcement_Need ; Wi = 1-(Bi/Ni)SumCj / 2
       ;; is just the proportion of i's neighbors whose behavior does not conform with it's Beliefs B
  Enforcement_Need_2  ;; same # but divided by 2; as used in the article.
  N_Neighbors
  Convert

]

;; CODE:
;; BELIEVERS = arrow, DISBELIEVERS = default shape
;; COMPLIANCE = RED, DEVIANCE = BLUE
;; ENFORCEMENT = HEADING TO THE RIGHT (90) ; NO ENFORCEMENT = HEADING TO THE LEFT (270)


;; Basic MODEL of ED:  1.  agents observe neighbors compliance and enforcement.  2.  Each agent then makes two decisions:
;; (i) whether to comply with the norm, and (ii) whether to enforce the norm.

to setup
   clear-all
   reset-ticks

  let IB initial_believers
  let ID population - IB

    ;if Condition = "Local Random" OR Condition = "Global"  [
     create-believers IB [
     set size 1 set color red
      ;setxy random-pxcor random-pycor
      while [any? other turtles-here] [ let empty_patch one-of patches with [any? turtles-here = false] move-to empty_patch ]
    ]

 if Condition = "Local Clustered" [
      let a 20
      let b 12
      let p patch 20 12

      let d (list believers)
      foreach d [ d_i ->
       ask d_i  [move-to p
      ; set p patch-at-heading-and-distance 45 1]
      set p patch-at 1 1]
      ]

      ]

 ask believers[
         set Beliefs 1
         set Strength 1 ;; by default all true believers initially comply!
         set compliance 1
         set convert 0

         set shape "arrow"
         set heading 90  ; NO INITIAL ENFORCEMENT
 ]

   create-disbelievers ID [
         set size 1 set color blue  ; BLUE COLOR BECAUSE NOT COMPLYING WITH
        ; setxy random-pxcor random-pycor
         while [any? other turtles-here] [ let empty_patch one-of patches with [any? turtles-here = false] move-to empty_patch ]
         set Beliefs -1
         set Strength random-float 0.38
         set convert 0

         set compliance -1
         set heading 90 ; NO INITIAL ENFORCEMENT
   ]

   ask turtles [setup-map]
end 

to START!

ED
  update-plots
  tick
end 

to setup-map

           if Condition = "Global" [set N_Neighbors Other Turtles]
    if Condition = "Local Clustered" OR Condition = "Local Random" [
      set N_Neighbors turtle-set turtles-on neighbors


      if small_worlds? = true [

        small-worlds
      ]


         ]
end 

to ED
  ask turtles [

      if small_worlds? = true AND Continuous-Rewiring? = true AND Condition != "Global" [

        small-worlds
      ]


   let Ni_list (list N_Neighbors)
   let Ni count N_Neighbors
   if Ni = 0 [set Ni 1]
   let Bi [Beliefs] of self
   let NCi count N_Neighbors with [Compliance = Bi]

    set Enforcement_Need 1 - (NCi / Ni)
    set Enforcement_Need_2 Enforcement_Need / 2
   ; output-print Enforcement_Need_2

COMPLY?
ENFORCE?

  ]
end 


TO COMPLY?
  ;; disbeliever complies if the proportion of neighbors enforcing compliance is greater than the strength of disbeliever's belief;
   let S [strength] of self
   let Bi [Beliefs] of self
   let Ej count N_Neighbors with [Enforcement = -1 * Bi] ;; neighbors enforcing opposite belief
   let Ni count N_Neighbors
   if Ni = 0 [set Ni 1]

   ifelse (Ej / Ni) > S [set compliance -1 * Bi] [set compliance Bi]

  if Compliance = 1 [set color red]
  if Compliance = -1 [set color blue]
end 

to ENFORCE?

   let S [strength] of self
   let Bi [Beliefs] of self
   let Ci [Compliance] of self
   let Ej count N_Neighbors with [Enforcement = -1 * Bi] ;; neighbors enforcing opposite belief
   let Ni count N_Neighbors
   if Ni = 0 [set Ni 1]
   let Wi Enforcement_Need_2

     ifelse (Ej / Ni) > (S + K) AND Bi != Ci [set Enforcement -1 * Bi]
     ; Enforcement is opposite of belief if:
     ; a) the proportion of enforcement against belief is greater than the strength of belief plus the cost of enforcement, AND
     ; b) agent already complies against agent's own belief; violates one's own belief already.
     ;; THIS MEANS THAT AGENTS CANNOT ENFORCE COMPLIANCE UNLESS THEY HAVE ALREADY COMPLIED.
     [

     ifelse S * Wi > K AND Bi = Ci [set Enforcement Bi]
     [set Enforcement 0]


     ]


     if enforcement = 1 [set heading 270] ;; to better visualize enforcement

 if conversion? = true [CV]
end 

to CV
  let a conversion / 10000   ; 1 will equal .0001 - the learning parameter set in the article

  if Enforcement != Beliefs [
   set convert convert - (a * Enforcement * Beliefs)

   if convert > Strength AND Beliefs != compliance [
     hatch-believers 1 [ set color red set Beliefs 1 set compliance 1 set convert 0
         set shape "arrow"
         set heading 90
     ];;  NOTICE THAT I AM NOT RESETTING THE STRENGTH OF THEIR CONVICTIONS.  THESE NEW CONVERTS ARE A LESS CONVINCED GROUP OF BELIEVERS THAN THE ORIGINAL!
     die ;; THE ORIGINAL DISBELIVER DIES
     ]

  ]
end 

to small-worlds

let a self
let N_list []
let h turtle-set turtles-on neighbors
let g turtle-set N_Neighbors
; ask N_Neighbors [set color yellow]
ask N_Neighbors [

      ;; whether to rewire it or not?
      ifelse (random-float 1) < rewiring-probability
      [


      let b  (turtle-set a h g) ; a = self, original turtle; N_neighbors list here includes this turtle replacing itself with another random turtle
      let c one-of turtles
      while [member? c b = true] [set c one-of turtles]  ; keeps changing the turtle until it isn't itself or a neighbor

          ask a [set N_list fput c N_list]
          ;  set N_list replace-item (? - 1) N_list c
          ;show N_list
          ask c [set color brown]
            ]
      [ask a [set N_list fput myself N_list]] ;;myself or self?
]
        ;; must be ? - 1 to replace the correct turtle

   ask a [set N_Neighbors turtle-set N_list] ; must go back and ask original turtle to do this!
end 

to-report prcnt_comply
  let comply count turtles with [compliance = 1]
  let Ni count turtles
  if Ni = 0 [set Ni Ni + 1]
  report (comply / Ni) * 100
end 

to-report prcnt_enforce
  let enforce count turtles with [enforcement = 1]
  let Ni count turtles
  if Ni = 0 [set Ni Ni + 1]
  report (enforce / Ni) * 100
end 

to-report prcnt_believe
  let B count believers
  let Ni count turtles
  if Ni = 0 [set Ni Ni + 1]
  report (B / Ni) * 100
end 

to-report false_comply ;; proportion of disbelievers who falsely comply
  let D count disbelievers
  if D = 0 [set D D + 1]
  let F count disbelievers with [Compliance = 1]
  report (F / D) * 100
end 

to-report false_enforce
let D count disbelievers
if D = 0 [set D D + 1]
let F count disbelievers with [Enforcement = 1]
report (F / D) * 100
end 

There are 2 versions of this model.

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John Bradford over 6 years ago Updating to version 6 Netlogo Download this version
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