Infective Community Network

Infective Community Network preview image

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disease 

Tagged by Christopher Chiswell almost 6 years ago

infection 

Tagged by Christopher Chiswell almost 6 years ago

links 

Tagged by Christopher Chiswell almost 6 years ago

networks 

Tagged by Christopher Chiswell almost 6 years ago

vaccination 

Tagged by Christopher Chiswell almost 6 years ago

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;; GLOBAL BREEDS
breed [house_centres house_centre]                         ;; Breed for households
breed [people person]                                      ;; Breed for the people in the simulation
breed [school_centres school_centre]                       ;; Breed for the schools in the simulation

;; LINK BREEDS
directed-link-breed [familylinks familylink]               ;; Links created between family members
directed-link-breed [schoollinks schoollink]               ;; Links created between students and schools
undirected-link-breed [friendlinks friendlink]             ;; Links created between friends
directed-link-breed [infectorlinks infectorlink]

;; GLOBAL VARIABLES
globals[
  world_halfwidth                                          ;; World variable to store world width for calculations
  simulation_state                                         ;; Used to record simulation status on interface tab
  temp_spouse_stop_command                                 ;; World variable used to store a stop variable if required by formulas
  temp_spouse_friends_agentset                             ;; World variable used to transmit agentsets between agents
  percentage_susceptible                                   ;; Global percentage susceptible
  percentage_infected                                      ;; Global percentage infected
  percentage_immune                                        ;; Global percentage immune
  percentage_ever_infected                                 ;; Global percentage ever infected
  temp_infector_who                                        ;; Transitory variable to transmit who of infectors
  temp_school_who
  temp_ptype_sou
  temp_ptype_rec
  size_modifier
       ]

;; PERSON VARIABLES
people-own[
  ptype                                                    ;; What type of person (1 = adult 2 = student)
  friends_wanted                                           ;; How many friends person would like
  spouse                                                   ;; Are there two adults in family
  spouse_friends_done                                      ;; Stores if friends already transferred                   
  household_who                                            ;; ID of household that made them
  exclude_friend_set                                       ;; Carrier variable used to exclude friends in the linking stage
  person_infective_status                                  ;; 1 = Susceptible 2 = About to be infected 3 = Infected 4 = Recovered 5 = Immune     
  quarantined                                              ;; 0 = none 1 = off school
  infective_recovery_time                                  ;; Days remaining infective
  ever_infected                                            ;; Whether person ever infected
  infected_by_who                                          ;; If infected, records the who of the infector
  infected_by_school                                       ;; Records the who of the school if infected via this route
  people_infected                                          ;; Number of people infected
  ]

;; SCHOOL VARIABLES
school_centres-own[
  school_percentage_infected                               ;; Not in use
  school_infective_risk                                    ;; Not in use
]

;; HOUSEHOLD VARIABLES
house_centres-own[
  family_percentage_infected                               ;; Not in use
  family_infective_risk]                                   ;; Not in use

;; LINK VARIABLES
familylinks-own [
  link_type]
schoollinks-own [
  link_type]
friendlinks-own [
  link_type]
infectorlinks-own [
  age
  initialcolor]

to reset-world
clear-all-plots
ask people [set ever_infected 0 
            set person_infective_status 1 
            set quarantined 0 
            set infected_by_who 0 
            set infective_recovery_time 0 
            set size 0.5 * size_modifier]
ask infectorlinks [die]
ask people with [ptype = 1] [set color magenta]
ask people with [ptype = 2] [set color violet]
ask school_centres [set size 3 * size_modifier set color blue]
vaccinate-people
infect-initial
end 

;; ========================================================================
;; SETUP PROCEDURE
;; Sets up world, households, schools, friends, vaccinations and infections 
;; ========================================================================

to setup
  clear-all
  reset-ticks
        set simulation_state "SETTING UP"
  set world_halfwidth world_width / 2
  let temp_patch_size (500 / world_width)
  resize-world (- world_halfwidth) world_halfwidth (- world_halfwidth) world_halfwidth
  set-patch-size temp_patch_size
  
  set size_modifier 2   
        set simulation_state "CREATING HOUSEHOLDS"
  make-households
  set simulation_state "CREATING SCHOOLS" make-schools
        set simulation_state "CREATING ADULT FRIENDS" make-friends
        set simulation_state "VACCINATING PEOPLE" vaccinate-people
        set simulation_state "INFECTING PEOPLE" infect-initial
  hide-links
  generate-values
        set simulation_state "READY TO GO"
end 

;; VACCINATE PROCEDURE

to vaccinate-people
ask people with [person_infective_status = 1]                                                   ;; ASK PEOPLE WHO ARE SUSCEPTIBLE
   [IF random-float 100 < vaccinated_percentage                                                 ;; DECIDE IF TO BE VACCINATED
       [set person_infective_status 5 set color 61]]                                            ;; SET THEIR STATUS AND CHANGE COLOUR
end 

;; INITIAL INFECTION PROCEDURE

to infect-initial
IFELSE count people with [person_infective_status = 1] < initial_infections                     ;; IF THE NUMBER OF SUSCEPTIBLES IS < REQUIRED INFECTIONS
   [ask people with [person_infective_status = 1]                                               ;; MAKE ALL SUSCEPTIBLES INFECTED
       [become-activeinfected]]
   [ask n-of initial_infections people with [person_infective_status = 1]                       ;; IF NOT, MAKE CORRECT NUMBER OF THEM INFECTED
       [become-activeinfected]]
end 

;; MAKE HOUSEHOLDS PROCEDURE

to make-households
create-house_centres Households                                               ;; Create a number of house_centres equivalent to the slider
[set xcor random-float (world_width - 2) - (world_halfwidth - 1)              ;; Distribute house centres through the world
 set ycor random-float (world_width - 2) - (world_halfwidth - 1)              ;; As above but for y axis
 set shape "house" set color blue set size 0.5 * size_modifier]                ;; Set some display attributes

ask house_centres [let temp_numadults_tomake one-of [1 2 2]                   ;; Ask each of these houses to set number of adults 1 or 2
                   let temp_household_who who                                 ;; Create a temp variable of the creating household number
                   hatch-people temp_numadults_tomake                         ;; Ask house centres to make adults
                        [set shape "circle"                                   ;; Set a shape
                         create-familylink-from myself [set link_type 1]      ;; Link the created people to the household creator
                         set xcor xcor + 1                                    ;; Bump them away from creator                                   
                         set color magenta                                    ;; Set a colour
                         set ptype 1                                          ;; Set a type
                         set size 0.5 * size_modifier                         ;; Change size if necessary
                         set household_who temp_household_who                 ;; Store the household creator as a variable in each adult
                         IFELSE temp_numadults_tomake > 1 [set spouse 1]      ;; Mark if spouse exists
                                                          [set spouse 0]      ;; ...or doesn't
                         set friends_wanted 10 + random 11                    ;; Decide how many friends each adults wants (10-20)
                         set quarantined 0                                    ;; Set quarantine state to 0
                         set person_infective_status 1                        ;; Set their state to susceptible
                        ] 
                   ]
ask house_centres with [count out-link-neighbors > 0]                         ;; Ask house centres with adults to make children
                    [let temp_household_who who                               ;; Create a temp variable of the creating household number
                     hatch-people random 3.1
                       [set shape "circle" 
                        create-familylink-from myself [set link_type 2]
                        set ycor ycor - 1
                        set color violet
                        set ptype 2
                        set size 0.5 * size_modifier
                        set household_who temp_household_who
                        set quarantined 0
                        set person_infective_status 1
                        ]
                   ]
ask house_centres [IF count out-link-neighbors = 0 [die]]                     ;; Ask any house centres with no adults/children to die
ask house_centres [                                                           ;; Ask each household to arrange themselves in a circle
  let temp_xcor xcor                                                          ;; Create a temp variable with house_centre x co-ordinate
  let temp_ycor ycor                                                          ;; Create a temp variable with house_centre x co-ordinate
  if count out-link-neighbors = 0 [stop]                                      ;; Stop if no neighbours
  layout-circle out-link-neighbors 0.5 * size_modifier                        ;; Ask my linked neighbours to layout in a circle radius 1 (around centre of map)
  ask out-link-neighbors [set xcor xcor + temp_xcor                           ;; Move this circle to centre on location of household
    set ycor ycor + temp_ycor]
  ] 
end 

;; MAKE SCHOOLS PROCEDURE

to make-schools                                                               
  create-school_centres Schools                                               ;; Make some schools
  [set xcor random-float (world_width - 2) - (world_halfwidth - 1)            ;; Scatter schools around map
    set ycor random-float (world_width - 2) - (world_halfwidth - 1)
    set shape "square"                                                        ;; Setup display variables
    set color blue
    set size 3 * size_modifier]
  
  ask people with [ptype = 2]                                                                  ;; Allocate pupils to schools by asking each pupil
  [IFELSE random 3.1 < 3                                                                       ;; 3 times out of 4...
    [create-schoollink-from min-one-of school_centres [distance myself] [set link_type 3]]     ;; ... to link to nearest school
    [create-schoollink-from one-of school_centres [set link_type 3]]                           ;; ... else link to a random school (inc. nearest)
] 
end 

;; MAKE CONTACTS PROCEDURE

to make-friends
 ask people with [ptype = 1]      ;; Ask all adults
 [acquire_adult_spouse_friends    ;; Acquire some of their spouses friends
  make_adult_radius_friends       ;; Then make nearby friends
  make_adult_remaining_friends]   ;; Then make remaining friends
end 

to acquire_adult_spouse_friends                                                            ;; run by a 'person' agent, not the observer
     IF spouse = 0 [stop]                                                                      ;; Stop if no spouse
     let temp_my_householdwho household_who                                                    ;; Put my household number in a temporary variable
     ask other people with [ptype = 1 AND household_who = temp_my_householdwho]                ;; Ask my spouse (the one with my household number) to run the following;
   
        [IF count my-friendlinks = 0 [stop]                                                                          ;; Stop if spouse doesn't have friends
         IF spouse_friends_done = 1 [set temp_spouse_stop_command 1 stop]                                            ;; Don't run if friends already transferred other way
            set temp_spouse_friends_agentset n-of (round (0.75 * count friendlink-neighbors)) friendlink-neighbors]  ;; Create a temporary agentset of 75% of my spouses friends  (note this is not my-links command)
         IF temp_spouse_stop_command = 1 [set temp_spouse_stop_command 0                                             ;; Once stop command has triggered, reset this back to 0 then...
                                        stop]                                                                        ;; ...stop as my spouse reported they've already taken my links  
         IF temp_spouse_friends_agentset = 0 [stop]                                                                  ;; If that agentset is empty, stop
     
        let temp_spouse_friends_count count temp_spouse_friends_agentset                                              ;; Create a temporary variable of number of spouse friends
        let temp_friends_count count my-friendlinks                                                                   ;; Count how many friends I already have
        let temp_friends_needed (friends_wanted - temp_friends_count)                                                 ;; Count how many friends I still need
        IF temp_friends_needed < 1 [stop]                                                                             ;; Don't run if no friends needed

        IFELSE temp_spouse_friends_count <= temp_friends_needed                                       
           [create-friendlinks-with temp_spouse_friends_agentset [set link_type 6]]                                   ;; if agentset is smaller than friends needed acquire all of them
           [create-friendlinks-with n-of temp_friends_needed temp_spouse_friends_agentset [set link_type 6]]          ;; if agentset is larger than friends needed acquire the number I need from them
        set spouse_friends_done 1                                                                                       ;; set that I have done my spouse friends transfer to make sure we don't do it back the other way
end 

to make_adult_radius_friends                                                                                       ;; THIS IS A VERY HELPFUL PROCESSING STEP ;;
     let temp_existing_friends_set friendlink-neighbors                                                            ;; Create a temporary set of people already friends with me
     let temp_adults_in_radius people with [ptype = 2] in-radius (world_width * 0.15)                                               ;; Create a temporary set of people within 10 of me
     ask temp_adults_in_radius [set exclude_friend_set 1]                                                          ;; Ask everyone in radius to set their exclusion variable to 1
     ask temp_existing_friends_set [set exclude_friend_set 0]                                                      ;; Ask everyone already my friend to set exclusion variable to 0 
     set temp_adults_in_radius temp_adults_in_radius with [exclude_friend_set = 1]                                 ;; Update the temporary set to be only those not identified as a friend already
     
     let temp_friends_count count my-friendlinks                                                                   ;; Set a temp variable as number of existing adult friends
     let temp_friends_needed (friends_wanted - temp_friends_count)                                                 ;; Check how many friends still needed
     let temp_radius_adults count temp_adults_in_radius                                                            ;; Check how many adults are in radius
     IFELSE temp_radius_adults <= temp_friends_needed                                                              ;; If number of friends in radius is less that friends needed
       [create-friendlinks-with n-of temp_radius_adults temp_adults_in_radius [set link_type 4]]                   ;; ...make friends with all of these people
       [create-friendlinks-with n-of temp_friends_needed temp_adults_in_radius [set link_type 4]]                  ;; ...else make friends with number of friends needed from these people   
     ask temp_existing_friends_set [set exclude_friend_set 0]                                                      ;; Reset the temporary group variable
end    

to make_adult_remaining_friends                                                                                    ;; REPEAT FOR ALL ;;
     let temp_existing_friends_set friendlink-neighbors                                                            ;; Create a temporary set of people already friends with me
     let temp_adults_in_radius people with [ptype = 2]                                                             ;; Create a temporary set of adults
     ask temp_adults_in_radius [set exclude_friend_set 1]                                                          ;; Ask everyone to set their exclusion variable to 1
     ask temp_existing_friends_set [set exclude_friend_set 0]                                                      ;; Ask everyone already my friend to set exclusion variable to 0 
     set temp_adults_in_radius temp_adults_in_radius with [exclude_friend_set = 1]                                 ;; Update the temporary set to be only those not identified as a friend already
     
     let temp_friends_count count my-friendlinks                                                                   ;; Set a temp variable as number of my existing adult friends
     let temp_friends_needed (friends_wanted - temp_friends_count)                                                 ;; Check how many friends still needed
     let temp_radius_adults count temp_adults_in_radius                                                            ;; Check how many adults are in radius
     IFELSE temp_radius_adults <= temp_friends_needed                                                              ;; If number of friends in radius is less that friends needed
       [create-friendlinks-with n-of temp_radius_adults temp_adults_in_radius [set link_type 5]]                   ;; ...make friends with all of these people
       [create-friendlinks-with n-of temp_friends_needed temp_adults_in_radius [set link_type 5]]                  ;; ...else make friends with number of friends needed from these people   
     ask temp_existing_friends_set [set exclude_friend_set 0]                                                      ;; Reset the temporary group variable
end 

to hide-links
ask links [hide-link]
end 

;; ===================
;; ===================
;; MAIN GO PROCEDURE
;; ===================
;; ===================

to go
  set simulation_state "ACTIVE"
  tick
  IF Decay_Infectivity_Paths = TRUE [ask infectorlinks 
                                        [IFELSE age <= 0 
                                            [hide-link] 
                                            [set color (color - decay_turns + age) set age age - 1]]]
     quarantine-children  ;; ASSESS IF ANY CHILDREN QUARANTINED
     infect-schools       ;; RUN SCHOOL INFECTION ASSESSMENTS
     infect-households    ;; RUN FAMILY INFECTION ASSESSMENTS
     infect-friends       ;; RUN FRIEND INFECTION ASSESSMENTS
     activate-infection 
     recover-infection
     generate-values
           if count people with [person_infective_status = 3 OR person_infective_status = 2] = 0           ;; RUN IF NO INFECTIONS STARTED
                                   [IFELSE count people with [ever_infected = 1] <= (initial_infections) 
                                       [infect-initial go]  
                                       [set simulation_state "COMPLETED" stop]] 
     IF simulation_state = "COMPLETED" [stop]
end 

to quarantine-children
ASK people with [ptype = 2 AND person_infective_status = 3 and quarantined = 0]
   [IF random-float 1 < 0.3 [set quarantined 1]]
end 

to infect-schools                                                                     ;; TO INFECT SCHOOLS
  ask people with [ptype = 2 AND person_infective_status = 3 AND quarantined = 0]     ;; ASK EACH CHILD IN TURN WHO IS INFECTIVE AND IN SCHOOL
     [set temp_infector_who who                                                       ;; TO SET THE TEMP WHO VARIABLE AS THEIR OWN...
      ask in-schoollink-neighbors [                                                    ;; ...AND ASK THEIR CONNECTED SCHOOL...
       set temp_school_who who
       ask out-schoollink-neighbors with [person_infective_status = 1]               ;; ...TO ASK SUSCEPTIBLES THEY ARE CONNECTED TO...
         [IF random-float 1 < school_transmission_prob                                ;; ...TO MAKE AN ASSESSMENT OF WHETHER TO BECOME INFECTED
           [set person_infective_status 2 set infected_by_who temp_infector_who
            set infected_by_school temp_school_who]      ;; ...AND IF SO, TO SET THEMSELEVES AS SO, AND TO RECORD WHO INFECTED THEM
          ]
        ]]
set temp_school_who 0  
end 

to infect-households
  ask people with [person_infective_status = 3]                                       ;; ASK INFECTIVE PEOPLE...
      [set temp_infector_who who                                                      ;; TO SET THE TEMP WHO VARIABLE AS THEIR OWN...
        ask in-familylink-neighbors                                                   ;; ...AND ASK THEIR HOUSEHOLD...
        [ask out-familylink-neighbors with [person_infective_status = 1]              ;; ...TO ASK ALL FAMILY MEMBERS WHO ARE SUSCEPTIBLE...
          [IF random-float 1 < family_transmission_prob                               ;; ...TO EVALUATE WHETHER TO BECOME INFECTED...
            [set person_infective_status 2 set infected_by_who temp_infector_who]     ;; ...AND IF SO, TO SET THEMSELVES AS SO, AND TO RECORD WHO INFECTED THEM
          ]]]
end 

to infect-friends
ask people with [person_infective_status = 3]                                         ;; ASK INFECTIVE PEOPLE...
      [ set temp_infector_who who                                                     ;; ...TO SET THE TEMP WHO VARIABLE AS THEIR OWN...
         ask friendlink-neighbors with [person_infective_status = 1]                  ;; ...AND TO ASK EACH OF THEIR SUSCEPTIBLE FRIENDS...
             [IF random-float 1 < friend_transmission_prob                            ;; ...TO EVALUATE WHETHER TO BECOME INFECTED...
               [set person_infective_status 2 set infected_by_who temp_infector_who]  ;; ...AND IF SO, TO SET THEMSELVES AS SO, AND TO RECORD WHO INFECTED THEM
           ]] 
end 

;; ACTIVATE INFECTED INDIVIDUALS - ONLY WANT INFECTIONS TO DEVELOP AT THE END OF EACH TURN

to activate-infection
ASK people with [person_infective_status = 2]                                         ;; ASK THOSE MARKED TO BE INFECTED TO BECOME INFECTIOUS
   [become-activeinfected]
end 

to become-activeinfected                                                          ;; SUB FUNCTION RUN BY TURTLES
      set infective_recovery_time random 5 + 4                                        ;; SET HOW LONG RECOVERY WILL TAKE
      set person_infective_status 3                                                   ;; SET STATUS TO INFECTIOUS
      set size 1 * size_modifier                                                      ;; SET SIZE
      set color red                                                                   ;; SET COLOUR
      set ever_infected 1                                                             ;; RECORD AS A CASE
      IF infected_by_who <= 0 [stop]                                                  ;; IF AN INITIAL INFECTION, STOP HERE...
      IFELSE infected_by_school > 0 
         [create-infectorlink-from school_centre infected_by_school [set color red set thickness 0.02 set age decay_turns - 1 set initialcolor red]
          let temp_myschool infected_by_school
          ask school_centre temp_myschool [set size 5 set color red]
          ask person infected_by_who [create-infectorlink-to school_centre temp_myschool [set color red set thickness 0.02 set age decay_turns - 1 set initialcolor red]]]
         
         [create-infectorlink-from person infected_by_who [ ask end1 [set temp_ptype_sou ptype]  ;; ELSE CREATE A LINK BASED ON START AND END POINT TURTLES
                                                        ask end2 [set temp_ptype_rec ptype]
                                                        IF temp_ptype_sou = 2 AND temp_ptype_rec = 2 [set color yellow set thickness 0.02 set age decay_turns - 1 set initialcolor yellow]
                                                        IF temp_ptype_sou = 2 AND temp_ptype_rec = 1 [set color cyan set thickness 0.02 set age decay_turns - 1 set initialcolor cyan]
                                                        IF temp_ptype_sou = 1 AND temp_ptype_rec = 1 [set color orange set thickness 0.02 set age decay_turns - 1 set initialcolor orange]
                                                        IF temp_ptype_sou = 1 AND temp_ptype_rec = 2 [set color green set thickness 0.02 set age decay_turns - 1 set initialcolor green]]]
end 

to recover-infection
ASK people with [person_infective_status = 3]                                         ;; ASK ALL THOSE INFECTED
   [set infective_recovery_time infective_recovery_time - 1]                          ;; TO REDUCE THEIR RECOVERY TIME BY 1
ASK people with [person_infective_status = 3 AND infective_recovery_time <= 0]        ;; AND IF THEIR RECOVERY TIME IS 0 OR BELOW
   [set person_infective_status 4 set color yellow set size 0.75 * size_modifier]      ;; TO CHANGE STATUS TO RECOVERED
end 

;; VALUES FOR PLOTS AND OUTPUTS ;;

to generate-values 
  set percentage_susceptible 100 * count people with [person_infective_status = 1] / count people
  set percentage_infected 100 * count people with [person_infective_status = 3] / count people
  set percentage_immune 100 * count people with [person_infective_status > 3] / count people
  set percentage_ever_infected 100 * count people with [ever_infected = 1] / count people
  ask people with [person_infective_status > 2][set people_infected count my-out-infectorlinks]
end 











;; OLD CODE - KEPT FOR INTEREST

;; to infect-schools
;; ask school_centres
;;     [let temp_infected_children count out-schoollink-neighbors with [(quarantined = 0 AND person_infective_status = 3)]     ;; Temp variable of number of children not quarantined and infected
;;       let temp_attending_children count out-schoollink-neighbors with [quarantined = 0]                                     ;; Temp variable of number of children not quarantined
;;       IF temp_attending_children = 0 [stop]                                                                                 ;; If no children attending, stop
;;       IF temp_infected_children = 0 [stop]                                                                                  ;; If no children infected, stop
;;       set school_percentage_infected temp_infected_children / temp_attending_children                                       ;; Set school_percentage_infected as percentage
;;       set school_infective_risk 0.05                                                                                        ;; set school infective risk at 0.05
;;       IF school_percentage_infected < 0.10 [set school_infective_risk 0.02]                                                 ;; Lower it to 0.02 if less than 10% infected
;;       IF school_percentage_infected < 0.02 [set school_infective_risk 0.01]                                                 ;; Lower it to 0.01 if less than 2% infected
;;       let temp_school_infective_risk school_infective_risk                                                                  ;; Set temporary variable of the schools infective risk
;;       ask out-schoollink-neighbors with [(quarantined = 0 AND person_infective_status = 1)]
;;       [IF random-float 1 < temp_school_infective_risk [SET person_infective_status 2]]                                      ;; Ask each of the schools susceptible pupils to evaluate risk
;;       ]
;; end
;; to infect-households
;; ask house_centres
;;      [let temp_infected_members count out-familylink-neighbors with [person_infective_status = 3]                           ;; Create temp variable of family members infected
;;        let temp_active_members count out-familylink-neighbors                                                               ;; Create temp_variable of all family members
;;        IF temp_active_members = 0 [stop]                                                                                    ;; Stop if no family members (only use if add conditions to above)
;;        IF temp_infected_members = 0 [stop]                                                                                  ;; Stop if no family members infected
;;       set family_percentage_infected temp_infected_members / temp_active_members                                           ;; Percent family infected
;;        set family_infective_risk 0.05                                                                                       
;;        IF family_percentage_infected < 0.10 [set family_infective_risk 0.02]
;;        IF family_percentage_infected < 0.02 [set family_infective_risk 0.01]
;;        let temp_family_infective_risk family_infective_risk
;;        ask out-familylink-neighbors with [person_infective_status = 1]
;;        [IF random-float 1 < temp_family_infective_risk [SET person_infective_status 2]]
;;      ]
;;end

There is only one version of this model, created almost 6 years ago by Christopher Chiswell.

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